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Visual artifacts appear when window is being minimized and reopened usin...
How to reproduce: 1. Open the attached '1201766.zip' project from the link given in Edit 2. Build And Run project 3. Once project is... Read more
[URPTemplate] [Gles3] Custom shader fails to compile on Adreno 306 GPU
Steps to reproduce: 1) Download attached project and open in Unity 2) Add URP 9.0.0 package from here: https://github.com/Unity-Tech... Read more
[Animation] Parameter name is clipped with slider in Blend Tree
Parameter name clipped is with slider in Blend Tree. Steps to repro: 1. Open the attached project. 2. Open Cube Animator > Double ... Read more
[Post-Processing] Effects do not display when Postprocessing profile rea...
Post-Processing effects do not display when Postprocessing profile reassign after resetting "Post-process Volume" component Steps ... Read more
"Color Picker not supported on this platform" error is thrown when UseOS...
Steps to reproduce: 1. Create a new project 2. Create a new script and open it 3. Write "EditorPrefs.SetBool("UseOSColorPicker", tru... Read more
[Mobile] Android and iOS do not support fp16 on Compute Shader
How to reproduce: 1. Open the attached "fp16Test" Project 2. Switch the target platform to iOS or Android 3. In the Project window, ... Read more
Probuilder generated static lightmap UVs are reset when Scene is reopened
How to reproduce: 1. Open the attached project named "Case_1230405" 2. Open the SampleScene 3. Observe that cubes with static lightm... Read more
Generated Lightmap has visual artifacts when using Progressive CPU/GPU L...
How to reproduce: 1. Open the attached project's "case_1228716-Project.zip" Scene labeled "test2" 2. Open the Lighting Settings (Win... Read more
Tile Eraser Tool is not deselected when Shift key is let go of before le...
Reproduction steps: 1. Open user's attached project and scene "SampleScene" 2. Make sure Tile Palette window is open and select the ... Read more
[HDRP][XR SDK] VR built-in renderer display black screen when HDRP packa...
How to reproduce: 1. Create a new project 2. Enable XR Management and Set up Oculus (Edit->Project Settings->XR Plugin Management) 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ReflectionProbe is incorrectly culled based on Camera position and orientation when using Forward+ Rendering Path
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project