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[Terrain] Reset functionality not working for the component
Reset functionality not working for Terrain when reset via cogwheel. Steps to reproduce: 1) Create a new project. 2) Right-click i... Read more
[DirectX11] Editor flickers and occasionally crashes when continuously g...
How to reproduce: 1. Open user-submitted project (WindowsScreenFreezeRepro) 2. Open scene 'Test scene' 3. Enter Play Mode Expected ... Read more
[Pro builder] Unable to add pro-builder game objects in prefab editor
Unable to add pro-builder game objects in prefab editor Steps to repro: 1. Open attached or create a new project 2. Window > packag... Read more
[UI] Button's OnClick Action doesn't recognize methods when an Assembly ...
Repro steps: 1. Open user attached project 2. Open scene "Test" 3. Enter Play Mode 4. Press the Button in the Game View and observe ... Read more
TargetParameterCountException errors are thrown after importing 'Substan...
How to reproduce: 1. Open a new Unity project 2. Open Asset Store 3. Find "Substance in Unity" asset 4. Import it into the project 5... Read more
[Post Processing] Disabling Post-Process Layer does not disable Camera's...
Steps to reproduce: 1. Open user attached project 2. Enable debug view in the inspector 3. Create a new camera 4. Observe that m_for... Read more
"Vector2.Distance" is slower than "Vector3.Distance"
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open the "Test" scene 3. Open the Profiler Window 4. Enter Play Mode 5. S... Read more
[UWP] Warning is printed in Visual Studios 2017 for a missing Visual Stu...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. In build settings set Visual Studio version to 2017 4. Buil... Read more
Unity crashes on GUIStyle::DrawBackground when opening custom IMGUI Window
How to reproduce: 1. Make sure screen DPI is different than 100% (i.e. 200%) 2. Open the user-submitted project ("BugsReportLab.zip"... Read more
[Windows, OSX][Gamepad] Weird behaviour and no more deadzones on Dualsho...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/241 causes the DualShockGamepadHID to no longer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts