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OnAudioFilterRead meter disappears when using a custom editor
Steps to reproduce: 1. Open User-attached project ("AudioVUMeter612285.zip") 2. Select "Cube" in Hierarchy window 3. Run the Scene a... Read more
Shader with a name starting with an Uppercase letter, does not work in S...
Reproduction steps: 1. Open "ecs.example.Unity.zip" project 2. Build Standalone player (or Enter Play mode) 3. See that the charact... Read more
Memory leak after using SceneManager.UnloadSceneAsync()
How to reproduce: 1. Open attached project "StreamingSceneDemo" 2. Enter Play Mode, click "StartUnload" in Game View and wait 4 seco... Read more
[Editor] Minimize button ("-") doesn’t work for Scene, Game, Hierarchy e...
Minimize button ("-") doesn’t work for Scene, Game, Hierarchy etc. windows on Mac. Steps to reproduce: 1. Create a new project. 2. ... Read more
Standalone Player crashes when drawing non-ReadWrite mesh on UI canvas
Reproduction steps: 1. Open "readOnlyMeshInUI.zip" project 2. Build and Run Standalone Player Expected Result: Player Starts Actua... Read more
Profiler doesn't automatically focus selected object when closing search
Steps to reproduce: 1. Open original project 2. Open scene Scenes/SampleScene.unity 3. Open the Profiler 4. Play the Scene 5. In the... Read more
WAV and MP3 audio clips contain audio spikes when exported to AAC
Reproduction steps: 1. Open the attached project 2. Build it for WebGL 3. Play the built project 4. Press on the WAV button Reprodu... Read more
[Linear] Background of splashscreen drawn with API doesn't show up
To reproduce: 1. Open attached project 2. Build and run 3. Notice that first splash screen has background image (it's drawn on star... Read more
A timeline clip is interactive through the ruler when at least one pixel...
How to reproduce: 1. Open attached "TimelineBug2.zip" project 2. Go to Assets -> "Scenes" folder and open SampleScene 3. Click on Ca... Read more
[UI Elements] USS file update doesn't reflect in the editor till Unity i...
Changes made to .uss style file do not reflect the changes in the editor till Unity is restarted Note: 1. Refer attached video 2. W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object