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[Test Runner] Canceling save of scene changes when trying to run a test ...
1. Open the attached project 2. Open the Test Runner 3. Double click on TestImportAsset test (it works) 4. Make any changes to the s... Read more
[UWP] Unable to build/deploy a solution/app under il2cpp in 2018.1.0b9, ...
Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Build under il2cpp 4. Open VS solution 5. Deploy ... Read more
While creating new project a number of errors appear 'Opening file faile...
1. What happened When creating new project, lots of errors 'Opening file failed' appear 2. How we can reproduce it using the exampl... Read more
[Regression] "Unsafe code requires the `unsafe' command line option to b...
How to reproduce: 1. Download and open attached project file 2. Notice the errors in the Console Window Actual result: In 2018.1.0b... Read more
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step: 1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone 2. Observe result with other devices Reproducible device:... Read more
[Timeline] Animator playback breaks in edit mode after Timeline used it ...
Steps to reproduce: 1. Open user attached project 2. Open the "Timeline" window and select the "Timeline" GameObject in the Hierarch... Read more
[Vulkan] Tex2DMS texture is darker / doesn't work
Steps: 1. Build apk with Vulkan api and install on Vulkan Android devices 2. Observe result with other devices Expected result : Sh... Read more
[Android] Tex2DMS doesn't work on Mali GPU OpenGLES3
Step: 1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone 2. Observe result with other devices Expected and actual ... Read more
[PLM] Baked Shadow Angle and Radius parameter shrinks the size of baked ...
1) Download and import the package `BakedShadowAngle` 2) Open the scene `BakedShadowAngle` 3) Ensure that Baked Shadow Angle/Radius ... Read more
[investigate] [YAMLMerge] Incorrect merge result when merging prefab
Steps to reproduce: 0. Setup perforce server 1. Open attached project 2. Enable VCS and submit project to server 3. Pull and open s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Compute and graphics queues are not run asynchronously when asynchronous compute shaders are enabled in DX12
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform