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0
votes
By Design

Errors are thrown when using keywords defined in a BlackBoard with Custo...

Package: Shader Graph

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Oct 23, 2019

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Version/s: 7.1.2

Steps to reproduce: 1. Open user's attached project "ShaderGraphPlus.zip" 2. Navigate to Project -> Assets -> Materials and open "Ne... Read more

0
votes
Fixed

Input System package 'ArgumentOutOfRangeException' error is thrown when ...

Package: Input System

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Oct 21, 2019

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Version/s: preview - 0.2.10, preview.1 - 1.0.0

To reproduce: 1. Open attached project ("case_1192972.zip") 2. Enter the Play mode and press keyboard space button 3. Observe Consol... Read more

0
votes
Fixed

[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...

Build Pipeline

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Oct 07, 2019

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Version/s: 2019.2.0b6, 2019.2.8f1

To reproduce: 1. Open an empty project 2. Switch platform to Android 3. Build and Run with "Build App Bundle" selected Expected res... Read more

0
votes
Won't Fix

Editor logs duplication of Sprite for material in the material's asset b...

Asset Bundles

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Jul 28, 2019

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Version/s: 2017.4, 2018.4, 2019.1.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Press Bundles -> Build 3. Inspect the Assets/Materials/Mat_1.mat reference Exp... Read more

1
votes
By Design

Wrong Buttons get selected when using Button.Select through a script, no...

uGUI

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Oct 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Enter the Play Mode 4. Move the red circle, which acts as ... Read more

0
votes
Fixed

Default TMP presets are not used when adding TextMeshPro GameObjects via...

Package: TextMeshPro

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Oct 16, 2019

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Version/s: 1.2.4, preview.1 - 3.0.0

How to reproduce: 1. Create a new Unity project 2. Create any TextMeshPro GameObject via the right-click context menu in the Hierarc... Read more

0
votes
Fixed

Clicking on the Layouts button causes "Menu Window/Layouts couldn't be f...

Window management

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Oct 23, 2019

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Version/s: 2019.2.0a7, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps: 1. Open "LayoutButtonBug" project 2. Click on the "Layout" button Expected Result: Layout drop-down appears Act... Read more

0
votes
Fixed

After a Script Re-Compile is triggered a Plugin causes that Menu Items e...

Window management

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Oct 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1

Reproduction steps: 1. Open "MenuItemBug.zip" project 2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window opens 3... Read more

0
votes
Fixed

[PLM][Optix] Lightmap artifacts are visible when denoised with Optix for...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.0.1

Steps to repro: 1. Download Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP 2. Open 'Sponza' scene; 3. Dra... Read more

0
votes
Fixed

[Vulkan]Standalone Build crashes when the build is made with API Compati...

Vulkan

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Oct 23, 2019

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Version/s: 2019.3.0b8

Standalone Build crashes when the build is made with API Compatibility Level with .NET 4.x and Vulkan Graphics API Steps to Reprodu... Read more

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