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Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce: 1. Open user's attached project "ShaderGraphPlus.zip" 2. Navigate to Project -> Assets -> Materials and open "Ne... Read more
Input System package 'ArgumentOutOfRangeException' error is thrown when ...
To reproduce: 1. Open attached project ("case_1192972.zip") 2. Enter the Play mode and press keyboard space button 3. Observe Consol... Read more
[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...
To reproduce: 1. Open an empty project 2. Switch platform to Android 3. Build and Run with "Build App Bundle" selected Expected res... Read more
Editor logs duplication of Sprite for material in the material's asset b...
Steps to reproduce: 1. Open User-supplied project 2. Press Bundles -> Build 3. Inspect the Assets/Materials/Mat_1.mat reference Exp... Read more
Wrong Buttons get selected when using Button.Select through a script, no...
How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Enter the Play Mode 4. Move the red circle, which acts as ... Read more
Default TMP presets are not used when adding TextMeshPro GameObjects via...
How to reproduce: 1. Create a new Unity project 2. Create any TextMeshPro GameObject via the right-click context menu in the Hierarc... Read more
Clicking on the Layouts button causes "Menu Window/Layouts couldn't be f...
Reproduction steps: 1. Open "LayoutButtonBug" project 2. Click on the "Layout" button Expected Result: Layout drop-down appears Act... Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps: 1. Open "MenuItemBug.zip" project 2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window opens 3... Read more
[PLM][Optix] Lightmap artifacts are visible when denoised with Optix for...
Steps to repro: 1. Download Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP 2. Open 'Sponza' scene; 3. Dra... Read more
[Vulkan]Standalone Build crashes when the build is made with API Compati...
Standalone Build crashes when the build is made with API Compatibility Level with .NET 4.x and Vulkan Graphics API Steps to Reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI becomes unresponsive when using AppUI Navigation and Event System is attached
- Freeze/crash with multiple StackTraces when opening a specific project
- Crash on TypeContainer<int>::rtti when deleting a Render Texture that is used by the Main Camera
- Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset with Sprite Glyphs to a UIDocument
- Color Node Alpha slider displays incorrect value when viewed in Shader Graph