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Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps: 1. Open the attached project named Case_1186500 2. Open the "Test" scene and select the Point Light 2D 3. Increa... Read more
[2D][2D Animation] Button's title misspelled when Auto Geometry is selec...
How to reproduce: 1. Open the attached '2DAnimTest_18_4_10f1.zip' project 2. Select Assets > Sprites > 'Fei_Cel_group' sprite 3. Sel... Read more
Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...
Reproduction steps: 1. Open the attached project named Case_1189107 2. Open the "Test" Scene and observe that the Tilemap in the Sce... Read more
[Animation 2D] A ghost Sprite is created behind the original Sprite when...
Steps to reproduce: 1. Open the attached project "Case_1189557" 2. Navigate to Window -> 2D and open Sprite Editor window 3. In the ... Read more
Burst Inspector's right-side scroll bar is barely visible
To reproduce: 1) Open the attached project 2) Open Jobs -> Burst -> Inspector 3) Select one of the white entries and "Refresh Disass... Read more
Delegate points to the base method instead of override when passing it t...
How to reproduce: 1. Open the attached project "1188422.zip" 2. Open the Console window 3. Enter Play mode 4. Inspect the Console E... Read more
[Android] Application crashes on RayCast method when Burst package is ad...
To reproduce: 1. Open attached project 2. Build and run to Android device Actual result: After splash screen application crashes Ex... Read more
[XR] Using Single Pass Instanced RenderTexture comes out as blank (grey)
Steps to reproduce: 1. Download 1182026_repro.zip 2. Open 'MultipleCameras' scene 3. Make sure Single Pass Instanced mode is set 4. ... Read more
[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...
To reproduce: 1. Open attached project 2. Build and run to Android device with IL2CPP background 3. Connect the phone to editor cons... Read more
[URP][PostProcess] Gaussian mode in Depth of Field breaks Single Pass re...
Steps to reproduce: 1. Download the attached project 2. Open "SampleScene" scene 3. Enter paly mode Expected results: Depth Of Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window