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ArgumentException is thrown when closing the right-click context menu fo...
How to reproduce: 1. Create a new Unity project 2. Right-click the SampleScene and select 'Add New Scene' 3. Unload the 'SampleScene... Read more
UIElements CreateInspectorGUI() method does not work when used in Animat...
How to reproduce: 1. Open attached project ("AnimatorStateMachineRepro.zip") 2. Open "New Animator Controller.controller" asset 3. I... Read more
[Input System] UI becomes unresponsive when multiple GameObject componen...
How to reproduce: 1. Open user-submitted project (Unity_ButtonFeedback_2019_3) 2. In 'Scene' scene disable the PlayerInput GameObjec... Read more
[StateMachine] Animation states in Animator are not automatically update...
Reproduction steps: 1. Open the project in "1187924Repro.zip" 2. Select "AnimatorObject" in the Hierarchy 3. Open Animator window (W... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps: 1. Create a new project 2. Add a NavMeshObstacle component to any Game Object in the scene and save it 3. Switch build ... Read more
Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...
How to reproduce: 1. Open attached Unity project 2. Select CubeBlend in the Hierarchy window 3. In the Inspector window, click "Lin... Read more
[Win7] Built HD-RP player leaks memory
How to reproduce: 1. Create and open a new project using HD-RP template 2. Build and run the game 3. Observe memory used by the buil... Read more
Editor crashes when importing Acrocatic asset
How to reproduce: 1. Create a new project 2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crash A... Read more
[Android] Crash with "java.lang.RuntimeException" error
Reproduction steps: 1. Open "1187068" project 2. Build & Run for Android Actual Result: App crashes Reproduced with: 2020.1.0a7, 2... Read more
[Addressables] NullReferenceException appears when addressable scriptabl...
To reproduce: 1. Open attached project 2. Press play in the editor 3. Check the console for errors Actual results: NullReferenceExc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window