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Crash on DllGetActivationFactory when playing videos encoded with HEVC (...
Edited to add (23/09/2020) - Nothing to fix in Unity, waiting on a third party bug fix to be released to production. See workaround ... Read more
[UI] Unable to input data to the Lighting and Lighting Exposure windows ...
Steps to repro: 1. Open the attached project and 't1' scene; 2. In the Lighting window click on any input field (i.e. Direct Samples... Read more
[Shadergraph] Renaming Enum Keywords appends new reference name to Shade...
Repro Steps: 1. Assign a Shadergraph to a material 2. Change an Enum Entry Name (Suffix), Save Shadergraph 3. Change Enum Reference,... Read more
[Shadergraph] Enum Keyword Entry Name Field has no character limit cap, ...
Repro Steps: 1. Create a Shadergraph with URP set 2. Open it and create a Enum Keyword Node 3. Select Entry Name and copy paste 5000... Read more
Notice at startup, near plane warning and incorrect eye distance
1. Yesterday my project worked normaly, this morning at unity startup I have messages in the console : Can't find an asmdef for pro... Read more
[Asset Importer] Custom framerate error should only be logged when frame...
Reproduction steps: 1. Import the attached file. 2. Look at console. Expected result: No errors are shown when file has no animatio... Read more
[Shaderlibrary] Inverse View Projection transformation matrix is not the...
Universals Inverse View Projection matrix is wrong. Repro steps: 1. Open project attatched (1222576-InverseVP.zip) 2. Open SampleS... Read more
[Android] Larger apk file when Using ASTC Texture compression
ASTC Texture compression makes textures smaller thus build size should be smaller. This does not work when building for Android - ap... Read more
Errors are thrown in the Console window when Collaborate package is inst...
How to reproduce: 1. Create and open a new project 2. Open the Package Manager 3. Install Unity Collaborate package Expected result... Read more
[V1 - V2 Regression] Anima2D Skinned Meshes are not fully rendered in Pl...
How to reproduce: 1. Open the project from the attached file "1220619.zip" 2. From the Scenes folder open the UnityChan scene 3. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph