Search Issue Tracker
[HDRP] Material upgrader breaks standard transparent materials
Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce: 1) Open attached scene or create an empty standard pipeline project along wi... Read more
Roslyn compiler VBCSCompiler.exe is not terminated when Unity is closed ...
How to reproduce: 1. Create new project 2. Create new script, open it, modify it and go back to Unity so the script is compiled 3. ... Read more
Child GameObjects with transform.SetAsLastSibling() in OnDisable aren't ...
Steps to reproduce: 1. Open attached project "1186393.zip" 2. Open "SampleScene" 3. Enter Play mode 4. In the Hierarchy -> dropdown ... Read more
Crash when dragging an Asset with SkinnedMeshRenderer Component created ...
How to reproduce: 1. Open the attached project("Prefab Test Project") 2. Enter Playmode 3. Exit Playmode and drag "GeneratedPrefab" ... Read more
[Android] AndroidJavaObject.findClass() is not working when using Googl...
To reproduce: 1. Open attached project "Example.zip" 2. Build and run to Android device 3. When application opens press Load Service... Read more
[IMGUI] Expand icon for "On Demand Remap" Property doesn't work
"On Demand Remap" expand icon in "Materials" property under Import Settings is not getting clicked. refer attached video. Steps to ... Read more
The NavMeshAgent can not arrive at the Destination if there is the Nav M...
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity 2. Open "SampleScene" scene 3. Enter to Play m... Read more
[iOS 13] UnityWebRequest.SendWebRequest() crashes when opening local fil...
How to reproduce: 1. Build the "WebRequest_Crash.zip" project for iOS 2. Open the Xcode project of the build 3. Unity-iPhone > Edit ... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce: 1. Build the attached project for tvOS 2. Build & Run the app to Apple TV via Xcode 3. Wait till Game Center dashb... Read more
[macOS] Frame Debugger causes Game and Frame Debugger windows to flicker...
How to reproduce: 1. Open the "Repro.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger 4. Enable th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window