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[IL2CPP] Xcode build fails with - "No member named 'Configuration' in na...
Reproduction steps: 1. Open and build the attached project to an iOS device. Actual result: - Xcode build will fail(IL2CPP): ... Read more
[IL2CPP] UnityLinker.exe fails to run when building a project
To reproduce: 1. Open project attached by QA 2. Build it for iOS platform Expected result: Build succeeds. Actual result: Build fa... Read more
PackedMemorySnapshot: "managedHeapSections" do not match stats in Profiler
To reproduce: 1) Open attached project 2) Build a Standalone Windows 64bit Player 3) Start Player 4) Open and connect Profiler to Pl... Read more
Crashes when loading Meshes from AssetBundle with ModelImporterMeshCompr...
To reproduce: 1) Open attached project 2) Delete Asset Bundles from 'Asset Bundles' folder 3) Rebuild them using "Build -> Build Tes... Read more
Editor crashes in AssetImporterBindings::LocalFileIDToClassID after edit...
Steps to reproduce: 1. Open attached “BlendAnimation.zip” Unity project 2. Select “Models/Rock Robot.blend” asset in Project Window... Read more
[XR] No consistency between Unity's input tracking and WSA input informa...
How to reproduce: 1. Download attached project file and open "testscene" Scene 2. Change Platform to UWP 3. Enter Play Mode 4. Move ... Read more
[Windows Mixed Reality] Image flipped when adding image effects
How to reproduce: 1. Download attached project file and open "Scene_PP" Scene 2. Switch Platform to UWP 3. Plug a Windows MR headse... Read more
Dragging multiple sprites to object with Image component creates Sprite ...
Steps to reproduce: 1. Open attached “ImageAnimation.zip” Unity project 2. Expand “Spritesheet” asset in Project window 3. Select m... Read more
[Cardboard][VR][Android] Cardboard VR fails to initialize on certain And...
How to reproduce: 1. Open the attached "CardboardIssue" project 2. Build it to device Expected result: Cardboard is initialized, re... Read more
[VideoPlayer] Pause/Unpause causes the ConsumeSampleFrames API to discar...
[VideoPlayer] Pause/Unpause causes the ConsumeSampleFrames API to discard samples of mp4 video clip 1. Load the scene 2. In the v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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