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GetComponent<Shadow>() returns Outline Component when Shadow component i...
Reproduction steps:1. Open the attached project from "1139842_shadowoutline.zip"2. Open and Play the "SampleScene" Expected: The Out... Read more
Painted Sprites on a Tile Palette in the Scene changes their position wh...
Steps to reproduce:1. Open the attached project "Case_1142725"2. Import "colour green" to Tile Palette "Red" from Project -> Asse... Read more
Bones no longer drawn in the scene view when adjusting Per-Muscle Settings
While adjusting Muscles & Settings the scene view stops rendering bones. Steps to reproduce- Open the attached project- Select A... Read more
[Entities] Inspector window of the selected GameObject becomes empty whe...
Steps to reproduce:1. Open the attached project "Case_1140955"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
RenderNodeQueue::Reset crash when Editing Hexagonal tilemaps with 'Top L...
Steps to reproduce:1. Open QA-supplied project "TileMapTest"2. Open Tile Palette window3. Start painting and deleting Tiles Reproduc... Read more
[iOS] Audio becomes distorted after capturing a video with Capture Camer...
How to reproduce:1. Open the attached Test.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. Switch to an... Read more
Black screen on Oculus Rift when Shared Depth Buffer on Oculus SDK enabl...
Steps to Reproduce:- Open the attached project with 2018.3.9f1+- Set up an Oculus Rift CV1- make sure the Rift is off the head, with... Read more
JsonUtility.FromJson(string) throws a JSON parse error when string conta...
1. Open the attached project from "2019_1_JsonUtility.zip"2. Open and Play the "SampleScene" Expected: JsonUtility.FromJson() correc... Read more
Editor logs an error with Scene path different from the actual path it i...
Reproduction steps:1. Open the attached Project inside of "1142183-minrepro.zip"2. Open and Play "MAINSCENE", note the error logged ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected