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In game UI element under mouse is reset whenever an element moves
When using UI Toolkit for in-game UI and previewing in the game view, the element under mouse gets reset every time another element ... Read more
[HDRP] Editor crashes on increasing "Max Planer Reflection On Screen" pr...
On changing any value of "Max Planer Reflection On Screen" RTHandle.Initialize error thrown in the console. Steps to repro: 1. Crea... Read more
[HDRP] VRAM leak when reloading a Scene that contains a Fog
How to reproduce: 1. Open the user's attached project 2. Open the "Bug with fog and VRAM leak on scene reload" 3. Open a program tha... Read more
Changes to instanced detail mesh material don't immediately apply
If you create a detail using the new instanced details option, assigning a new material to the prefab used for the detail instance h... Read more
[android] HttpUtility Null reference exception on .net 4.x when performi...
How to reproduce: 1. Build and run the "Http test.zip" Project on an Android device 2. Check the logs once the Project fully loads ... Read more
[Android] Input.Compass.headingAccuracy is always set to 0
Reproduction steps: 1. Download and open the user-submitted project "UnityCompass.zip" 2. Build and run for Android 3. Inspect the "... Read more
[UWP] Backspace not working on Unity UI Input Field on HoloLens 2 builds
How to reproduce: 1. Open the attached " TMPBug.zip" project 2. Build to UWP 3. Open built the solution in Visual Studio 4. Start De... Read more
[VFX Graph] 'VFXExpressionInverseTRSMatrix used on a not TRS Matrix' exc...
How to reproduce: 1. Create a new HDRP/URP project 2. Import the attached 'Exception.unitypackage' package 3. Open SDFBaker Visual E... Read more
[Windows] Editor doesn't exit after making a build in Batch-mode when us...
How to reproduce: 1. Download and extract the attached project "case_1297000-Project.zip" 2. Open up a command prompt window 3. Writ... Read more
[ECS] Memory leak when a World is initialized without EndSimulationEntit...
How to reproduce: 1. Open the project attached in the edit ("ecsluk.zip") 2. Enter Play mode Expected results: JobTempAllocs don't ... Read more
All about bugs
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