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Scene view's grid position is inverted on its axis when the Scene Camera...
How to reproduce: 1. Create a new project or open an existing one 2. Set the Field of View field of the Scene Camera to a number low... Read more
Styling in the add component dropdown is very weird
see https://unity3d.atlassian.net/browse/UIT-255 Read more
[UWP] Entering full screen mode stretches the Players screen
Steps to reproduce: 1. Download 1180242_repro.zip 2. Build project for UWP 3. Open generated Visual Solution and build player 4. Pre... Read more
Package XML documentation isn't shown when using external packages
Repro steps: 1. Open user attached project 2. In the Project window, open "HeroRewardDisplay.cs" in the "QuestRewardList" folder 3. ... Read more
Two rigidbody trigger colliders do not send trigger messages on collision
How to reproduce: 1. Open the attached "RigidbodyTriggers.zip" project 2. Open "TestScene" 3. Enter Play mode 4. In the Scene view, ... Read more
TreeView without MultiColumnHeader has no Horizontal Slider
How to reproduce: 1. Open the attached "19.3.zip" Project 2. Open window via TreeView Examples > Simple TreeView 3. Resize the windo... Read more
[Android] On screen keyboard is closed when focusing different InputField
To reproduce: 1. Open attached project 2. Build and run on Android 3. Focus any text field and wait several seconds (until script fo... Read more
[Android] WebCamDevice.kind does not return correct names of cameras whe...
To reproduce: 1. Build and Run attached project on Android with at least 2 cameras on the back 2. Switch camera by clicking button "... Read more
Docked Package Manager window shows empty list of packages when updating...
How to reproduce: 1. Create a project on Unity 2019.3.0a10 or earlier 2. Open a Package Manager window and dock it anywhere 3. Updat... Read more
GPU lightmapper doesn't work on Radeon RX 5700
Unfortunately the user reports from the Unity forum about the GPU lightmapper not working on RX5700 turned out to be true. The OpenC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window