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.obj and dependency .mlt files lost all Materials and Textures when impo...
To reproduce: 1. Download the project from a Link and open in Unity 2. Open "SampleScene" scene 3. From Resources > bugatti drag an... Read more
Animations are not playing when loading scene after reimporting all assets
How to reproduce: 1. Open the user's attached project "RPG(practice).zip" 2. Right-click anywhere in the Project window and select R... Read more
[Audio] Vorbis Compression Format Quality Text field in Audio Import Set...
"Quality" property under "Vorbis" Compression Format In Audio Import Settings does not validate certain inputs. following are the va... Read more
[Profiler] Profiler view mode changes on increasing/decreasing Frame cou...
Profiler view mode changes on increasing/decreasing Frame count value in the Preference window Steps to repro: 1. Create a new proj... Read more
[UIElements Runtime] .uss file doesn't re-compile automatically
Reproduction steps: 1. Open "UnityPhysicsExamples.zip" project and "Shop" scene 2. Enter Play mode 3. Hover over UI objects (Nothing... Read more
[Visual Effect Graph] Suitable Contexts drop-down is overlapping with it...
On zooming "Subgraph Block" in or out, "Suitable Contexts" drop-down is overlapping with its title, refer attached screenshot. Step... Read more
Editor crashes on aeXformWriteSample when Time value is being changed in...
Reproduction steps: 1. Open attached project "Case_1183349_alembic.zip" 2. Open "SampleScene" (In "Scenes" folder) 2. Select "beam3"... Read more
[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...
How to reproduce: 1. Open the attached TowerDefense.zip project 2. Select any .png file in the Assets-> Sprites folder 3. Go to the... Read more
[WebGL] Multiple Camera Viewports in fullscreen mode are rendered differ...
How to reproduce: 1. Open the attached project ("case_1184385-WebGlViewportsBug.zip") 2. Switch the targeted platform to WebGL 3. Op... Read more
Debugger agent sometimes crashes during batchmode builds
How to reproduce: 1. Download the attached project 2. Download the "UBM.zip" and put the extracted folder to the Assets folder 3. Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
- "EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Reload in the Inspector with GameObject selected
- Crash on __pthread_kill when opening a specific object
- UI Toolkit Debugger "Pick Element" selection works only after clicking it for the second time