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uGUI slight offset between image and raw image
To reproduce: 1. Open attached project 2. Open "scene". It contains a canvas with two images. One image is a raw image (texture), th... Read more
EventSystem values are not preserved when running on Android
Application running on the device has different EventSystem values than was set in the editor. Reproduced on: Google Nexus 5 with A... Read more
All prefabs instantiate in position (0,0,0)
Reproducible in 4.5 version; All prefabs instantiate in position (0,0,0), even if they were set with a different position. Repro s... Read more
RenderTexture warning when switching the mesh of a Skinned
To reproduce: 1. Open attached project 2. Duplicate the cube 3. Change cubes mesh from Cube into Sphere Expected result: Mesh chang... Read more
Framerate stutter when playing an AudioSource every time OnCollisionEnte...
Steps to reproduce : - import the project attached - open the scene "Dungeon-Day14" and press play - press "~" to open the console ... Read more
WheelCollider gizmo's part disappears after moving any object
To reproduce: 1. Open attached project 2. Open test scene 3. Select GameObject 4. Move it Expected result: All parts of the gizmo s... Read more
WheelCollider documentation is outdated
WheelCollider's gizmo was updated, however the documentation pics still show the old one. To reproduce: 1. Add a wheelcollider to a... Read more
The VoiceOver Accessibility overrides touch functionality
To reproduce: 1) download and open project 2) enable VoiceOver on device 3) build and run for iOS 4) notice the behaviour is off (m... Read more
Installer fails if there is spacing in the path
Steps to reproduce : - have a Unity installation (e.g. 5.0a9) - in the path write : C:\Program Files\Unity 5.0.0a9 \Editor\ - with ... Read more
applyExpensiveChanges flag in QualitySettings.SetQualityLevel has no effect
QualitySettings.SetQualityLevel should not change anti aliasing value when false is passed to applyExpensiveChanges. However this do... Read more
All about bugs
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