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[HDRP] XRSystem has compiler errors on non-XR platforms
Non-XR platforms cause an error to appear when using HDRP Reproduction Steps: 1. Open the attached project for a non-XR platform 2.... Read more
[VFX] Creating a Subgraph breaks connections/the Effect
[VFX] Creating a Subgraph breaks connections/the Effect To reproduce: 1. Create a new project 2. Install Visual Effect Graph Packag... Read more
[TextMeshPro-Text] New TMP Text does not show properties of default TMP ...
Newly created TextMeshPro do not acquire the properties of default TextMeshPro preset. Steps to repro: 1. Open the attached project... Read more
[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file
https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object. Press the Bake button from it'... Read more
The new path is relative to asset path when calling AssetDatabase.Rename...
How to reproduce: 1. Open the "repro.zip" project 2. Open the "SampleScene" scene 3. Enter Play Mode 4. Check the console: - Not... Read more
[URP] Texture maps are not applicable when are added to a new material
How to reproduce: 1. Create a new LWRP/Universal RP template project 2. In the Project Browser, add new material 3. Drag material ic... Read more
[IL2CPP] Crash on il2cpp::vm::Field::GetValueObjectForThread in build wh...
Steps to reproduce: 1. Open the attached project ("1199942.zip") 2. Build and run the project (File -> Build Settings... -> Build An... Read more
[ShaderGraph] Converting a node with no output edge connected to a subgr...
Converting a node that is not attached to anything (input and output) to a subgraph via the right click menu option "Convert to Sub ... Read more
[Sprite Editor] Dropdown icon of Name Property is missing from "Secondar...
The dropdown icon is missing for the Name property dropdown from the Secondary Texture window under Sprite Editor window. Refer att... Read more
Baking Reflection Probes results in an error message when a Reflection P...
How to reproduce: 1. Open the attached 'project-1196495.zip' project 2. In the Lighting window select 'Bake Reflection Probes' (foun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection