Search Issue Tracker
[MSE] Removing a scene from the hierarchy impacts the rendering of other...
Steps to repro: - Launch the project attached - Load Scene1 - Now drag and drop scene2 to the hierarchy panel to add it additively ... Read more
[Android/IL2CPP] Shared library on IL2CPP-built apk does not load and ca...
To reproduce: 1) Open attached project and scene in it 2) Build it with IL2CPP on Android 3) Run it Expected: Screen shows 5 in lef... Read more
[Android] Array access from shader causes a silent crash on Android 6.0 ...
Steps to reproduce: 1. Open attached project 2. Make sure that graphics API is set to OpenGLES2 in player settings (should be set b... Read more
[Android/IL2CPP]Apk crashes if built with IL2CPP on 5.3.0f1
To reproduce: 1) Create new empty project 2) Build and run on Android with IL2CPP 3) The app crashes on startup DUT: Samsung Galax... Read more
[UWP] Editor's player settings are missing "Bluetooth" capability
In Visual Studio 2015, Package.appxmanifest capabilities list has "Bluetooth" option. In editor's player setting there is no such ca... Read more
[iOS] OnApplicationPause(false) is never called when Handheld.PlayFullSc...
To Reproduce: 1. Build and deploy the attached project to any iOS device. 2. Play a video files in any mode (use the buttons in the... Read more
Cannot remove On Click() event after entering playmode
Steps to reproduce : - create a button - add the canvas to the OnClick - set it to GameObject.SetActive - press play - exit playmo... Read more
Errors start appearing when repeatedly loading an asset bundle
To reproduce: 1. Open project. 2. Open the scene "main" 3. Press "play" Note that when the counter reaches ~400 (sometimes sooner, ... Read more
HideFlag.DontSave on single component causes Unity to crash
If HideFlag.DontSave is set on a component upon running the scene a second time Unity will crash. Repo Steps: 1) Import the package... Read more
NullReferenceException in plugin crashes Unity at GUIStyle::Draw
Steps to reproduce: 1. Open attached project 2. In top menu select "Window > AudioClip Explorer" 3. Move scrollbar found in window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window