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[Android] NaN pixels appear in the Point and Spot Lights when the Build ...
How to reproduce:1. Open the attached “IN-35074” project2. In File → Build Settings click Build3. Install and launch the build to th... Read more
[HDRP] Grayed out Shadowmask Mode settings on the Direction light are af...
Reproduction: 1) Open scene SkyBaking 2) Bake the lightmap. The shadow will look blocky its expected. 3) Switch to Baked Indirect mo... Read more
Video Player Component has irregular playback speed in Player when using...
How to reproduce:1. Make sure that a CORS extension is installed and the appropriate settings are enabled in the browser that will b... Read more
"Failed to unpersist" error is not informative when trying to modify Pre...
Reproduction steps:1. Open the attached “Failed to unpersist bug.zip“ project2. Open the “ControlScene” scene3. Enter Play mode and ... Read more
Crash on UndoManager::FlushTrackedObjects when removing a Component from...
Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window expand the "Terrain v3" GameObject3. Expand the "T... Read more
GameObjects that do not have the default Light Layer selected are dark w...
How to reproduce:1. Open the attached project “SceneLightIssue.zip“2. Open Scene “SampleScene“3. Disable the Scene lighting by press... Read more
The default value for a property is saved as an override when ApplyModif...
How to reproduce:1. Open the attached project “PrefabVariantDefaultValue.zip“2. Open Scene “SampleScene”3. Select “TestPrefab0” in t... Read more
Circle-shaped artifacts appear in a grid when recording Path Traced accu...
How to reproduce:1. Open the “RayTracingBug” Project2. Open the “Bug” Scene3. In Recorder Window select “START RECORDING” (Window &g... Read more
Redundant precompiled assembly changes when Editor prompts for updates
How to reproduce:1. Open the user-attached “My Project” project2. When prompted to update precompiled assemblies, select “yes”3. Ext... Read more
EnhancedTouch.Touch.activeTouches Method displays incorrect display inde...
How to reproduce:1. Open the “IncorrectTouchDisplayIndex” Project2. Open the “SampleScene”3. Build And Run4. In Player, on two touch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected