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Unity crashes when RebuildGraph() is used
Repro steps: 1. Open user attached "TimelineRebuild" project and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline p... Read more
[Preset] Edit collider button is missing in the Collider Preset asset
Unable to edit colliders when its preset is created, the Edit Collider button is missing in the Preset of colliders. Steps to repro... Read more
[Editor] productName and companyName properties in ProjectSettings.asset...
How to reproduce: 1. Create a new project 2. Open the <PROJECT DIRECTORY>/ProjectSettings/ProjectSettings.asset file 3. Inspect the ... Read more
[Shader Graph] Dropdown icon of properties under "Shader Graph" window d...
Properties dropdown icon direction is not changing on expanding and collapsing from Blackboard under "New Shader Graph" window, refe... Read more
[Mac] Pop-up warning window stating "The document "X" could not be opene...
How to reproduce: 1. Create and open a new project 2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window) 3. ... Read more
URP 7.1+ build times have regressed, might be as high as 10x longer
It seems build times have regressed between SRP 7.0.2 and 7.1.1 Note: checking can take a long time due to this slow build issue S... Read more
Crash on AppendPathNameImpl when pressing on Projects tab in 2018.4.10f1...
How to reproduce: 1. Install Unity 2018.4.10f1 using UnityDownloadAssistant.exe (it can be found here https://unity3d.com/get-unity/... Read more
[2019.3] Letters like g/y/j are cut off at the bottom when displayed in ...
How to reproduce: 1. Create and open a new project 2. In the Hierarchy window select 'Main Camera' 3. In the Inspector window rename... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams