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[iOS] Input System fails to detect gamepad unless application is refocus...
Reproduction steps: 1. Open the attached "1185124.zip (38.8 KB)" project. 2. Go to Build Settings and Switch Platform to iOS. 3. Go ... Read more
OnHierarchyChange isn't called when Rotation of the GameObject is changed
How to reproduce: 1. Open the attached project ("case_1188446-Project.zip") 2. Open the SampleScene in the Scene folder 3. Open the ... Read more
Editor crashes in mono_class_get_interfaces when scanning DLL for interf...
Steps to repro: 1. Download and open "DllCrashRepro.zip" -Observe the crash- Reproduced in: 2017.4.32f1, 2018.4.10f1, 2019.2.7f2, ... Read more
[DXR] Horizon can be seen through walls when using raytraced GI lighting...
How to reproduce: 1. Open the user's project 2. Go into Play Mode 3. Descend to the position.y below 0 Expected result: Horizon can... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps: 1. Open user attached project and scene named "PolymorphicSerializationTest" 2. In the Hierarchy, select "PolymorphicSe... Read more
Scene with a custom prefab is marked as dirty when entering play mode an...
How to reproduce: 1. Open the attached 'project-1186849.zip' project 2. Enter and exit Play mode 3. Save the scene (notice that it i... Read more
Collab Publish text is no longer interactive after it has been refocused
How to reproduce: 1. Create a new project and prepare it for Collaborate 2. Enter something into the 'Publish now!' input text field... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce: 1. Opens user's attached project 2. Build it 3. Run it on Android a device 4. Notice how the Cubes in the Scene ... Read more
Crash on Marshalling::OutMarshaller when TextureImporter.ReadTextureSett...
How to reproduce: 1. Open the attached project (case_1187147.zip) 2. In Menu Toolbar select "ScobeDev" > "Character Sprite Processor... Read more
UIElements Debugger throws NullReferenceException after removing backgro...
How to reproduce: 1. Create a new project 2. Open UIElements Debugger window (Window->Analysis->UI Elements Debugger) 3. In UIElemen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
- [macOS] Display flickers with bright colors when built Player uses 2 or more Displays