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[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
ShaderGraph with PBR Master node in Universal RP is disoriented and does...
To reproduce: 1. Open the attached project; 2. Open "repro" scene; 3. Enter Playmode; 4. Press button on top to switch between Unive... Read more
[HDRP] Setting Maximum Shadows on Screen to less than the current amount...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select HDRP asset "3"... Read more
[tvOS] Changing the platform to tvOS changes the terrain lightning
How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. Change the Active Platform to Mac Standalone 4. Change th... Read more
[HDRP] Crash on D3D12ImmediateContext::BindShaders when switching Materi...
How to reproduce: 1. Open the "testScene" Scene in the "case_1184602.zip" Unity project 2. Select the "Sphere" GameObject in the Hie... Read more
[Linux] [HDRP] Editor crashes when creating a new node in the Shader editor
How to reproduce: 1. Create a new HDRP project 2. Add a new Shader Graph asset (Assets -> Shader -> Unlit Graph) 3. Open the created... Read more
Script is not recognized as a MonoBehaviour if it contains string concat...
How to reproduce: 1. Open the user's attached project 2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" scri... Read more
NullReferenceException error on PolybrushMesh when unloading Scene in Ed...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. File > New Scene 4. See the error message in the Console Reproduc... Read more
Property reference is not disposed when it is redeclared in a script and...
How to reproduce: 1. Open the sample Scene of the attached project "1189787.zip" 2. Open the TestSerializeField.cs script 3. Comment... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode