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[Android] Screen.safeArea and Screen.cutouts return incorrect values on ...
Code assumes that we render behind the notch, but when Screen.fullScreen == false we don't and incorrect values are returned. Repro... Read more
[VCS] Inspector Check Out button does not show up when the initial selec...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create 3 new scripts ... Read more
Old Lighting data is not cleared when generating light maps with less data
How to reproduce: 1. Open the attached project ("case-1182106-Project.zip") 2. Open Lighting settings ( in the top tab Window > Rend... Read more
[VCS] Only the Local Version changes are kept when merging conflicted Ma...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create two new Materi... Read more
[Android] Crash on Segmentation Fault when Unloading Scene
Reproduction steps: 1. Open "1172249" project 2. "Rebar" -> "Multiresolution Build..." 3. "Preset" -> "android" 4. "Turn remote off"... Read more
[Android] Using "Render Over Native UI" with transparent images, makes t...
Reproduction steps: 1. Open "renderOverNative_Android.png" project 2. Build & Run for Android 3. Notice how the button is rendered ... Read more
The Addressable Profiler does not show any information in Packed Mode
How to reproduce: 1. Open the attached project 2. Select AddressableAssetSettings in Project view 3. In Inspector, enable "Send Pro... Read more
[HDRP] Minor UI issue, SSAO text in Frame Settings never fits
Small UI issue where Screen Space Ambient Occlusion never fits in Project Settings-> HDRP Default Settings -> Frame Settings -> Defa... Read more
Script Execution Order values are cropped when using certain UI scaling ...
Steps to reproduce: 1. Open project attached by the user "19.3.zip" 2. Edit -> Preferences -> UI Scaling 3. Make sure that "Use defa... Read more
AssetDatabase.FindAssets contains no results when "b:" search filter is ...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode Expected result: A message with the name of the found Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type