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Header overlaps text field below when it is inside script Component
How to reproduce: 1. Open attached project ("proj.zip") and open SampleScene 2. Select "test" GameObject 3. Open Inspector window E... Read more
[HDRP] 'HDR' and 'Allow MSAA' Camera settings get reset when Camera Game...
Reproduction steps: 1. Create a new HDRP project 2. Select the Main Camera GameObject and enter Inspector Debug mode 3. Enable the '... Read more
Inspector Preview clear flags not working properly
Repro steps: 1. Import any fbx mesh into a project running HDRP 7.1.1 or later 2. Have something in the scene (like a large sphere) ... Read more
Rigidbody with "Continuous Speculative" produces different results when ...
How to reproduce: 1. Open attached project "Kinematic_Speculative.zip" and scene "SampleScene" 2. Enter Play mode and observe how m... Read more
Crash on AnimationState::~AnimationState when exiting Play Mode after re...
How to reproduce: 1. Open the "fixed_repro.zip" project 2. Open "InitialisationScene.unity" scene 3. Enter Play Mode 4. Press "New U... Read more
Upgrading a project with Universal RP throws reference errors.
Upgrading a project with Universal RP 6.9 does not upgrade Universal RP to 7.0 1. Create a project with Universal RP 6.9 in 2019.... Read more
Fatal error in Unity CIL Linker for type within attribute when building ...
Steps to reproduce: 1. Download attached project 2. Make sure that Manage Stripping level is set to Medium or High 3. Build for Stan... Read more
Text Mesh Pro different horizontal/vertical alignments of selected objec...
Repro steps: 1. Open attached project "1181290_TMP_alignments" and "SampleScene" 2. In the Hierarchy window, expand the Canvas objec... Read more
[VCS] Changes to the Audio Mixer can be made without checking out the asset
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new Audio Mi... Read more
[HDRP] HDRP/Lit shader produces null reference errors when emissive text...
Reproduction steps: 1) Open any project with 7.0.1 + HDRP version 2) Create a new material 3) Switch shader to HDRP\Unlit 4) In emi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project
- ShaderLab pragmas are no longer allowed in regular include directives
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control