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OS Background processes are launched in the desktop when changing to a c...
How to reproduce: 1. Download the two attached .wlt files from the "Layouts.zip" 2. Put these .wlt files in the "C:\Users\Username\A... Read more
Logo options animation lags when selecting the "Draw Unity Logo" checkbox
Steps to reproduce: 1. Create a new project. 2. Go to Build Settings -> Player -> Splash Image -> Logos. 3. Press "Draw Unity Logo".... Read more
Package Manager - Unable to select items
A user reported an issue with not being able to select items in the editor (https://fogbugz.unity3d.com/f/cases/1171363/). I've mana... Read more
AssetDatabase.Refresh() executes slower when compared to previous versions
How to reproduce: 1. Open the attached project("AssetImportPerformance") 2. Go to BugReport > Create 100 assets 3. Observe console ... Read more
-testFilter command line argument does not filter tests when test names ...
How to reproduce: 1. Download the attached project "1171200.zip" 2. Open the command prompt and navigate to the Unity installation f... Read more
[Android] WorldSpaceViewDir produces zero values when distant from camer...
To reproduce: 1. Open attached project "WaterShaderTest_Unity.zip" 2. Build and Run on Android 3. While in application, observe the ... Read more
ParticleSystem logs 'Sub-emitters must be children of the system that sp...
When opening the attached Fireworks prefab in Prefab Mode the console gets filled with: 'Sub-emitters must be children of the system... Read more
[Android] SystemInfo.processorType returns incorrect processor type valu...
1. Open attached "processorType" project 2. Make a build&run to Snapdragon 845 device 3. Observe processorType value Expected resul... Read more
[XR][URP] Terrain is not rendered in the right eye of an HMD when using ...
How to reproduce: 1. Open the "case1170619_repro" project 2. Open the "Scenes/SampleScene" Scene 3. Enter the Play Mode Expected re... Read more
[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...
Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type