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0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more

2
votes
Fixed

2019.3 and 2019.1 Unity versions are significantly slower when entering ...

Scene Management

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Jun 09, 2019

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Version/s: 2019.1, 2019.3, 2019.3.0a5

How I tested this: 1. Created empty project 2. Added scripts for testing (attached below) 3. Entered and exited the play mode 5 time... Read more

0
votes
Duplicate

[UWP] First UnityWebRequest with HTTPS url fails with UnknownError code ...

Universal Windows Platform

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Jun 21, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project 4. Open VS studios and build project and... Read more

0
votes
By Design

[HDRP] Visual artifacts occur when an object is moved quickly

Package: Scriptable Render Pipeline HD

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Jun 18, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open the attached 'H ttenthal.zip' project 2. Open 'Inventory' scene and go to Play Mode 3. Select item by pres... Read more

7
votes
Duplicate

[iOS] UnityWebRequest with large POST payload returns corrupted JSON on iOS

iOS

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Jun 19, 2019

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Version/s: 2019.1.4f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open user attached project "Test.zip" 2. Open "Test.unity" scene 3. Enter Play mode 4. Go to: https://requestinspec... Read more

0
votes
Duplicate

[Android][Vulkan] FrameTimingManager reports GPU Time as 0

Mobile

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May 16, 2019

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Version/s: 2018.4, 2019.1, 2019.1.0f2, 2019.2, 2019.3

Repro steps: 1. Open attached project 2. Build and run on Android 3. Press the "Start Per Capture" button, observe the "GPU Time" gr... Read more

0
votes
Won't Fix

[Mobile][Metal][Vulkan] FrameTimingManager does not report CPU time corr...

Mobile

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May 15, 2019

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Version/s: 2018.4, 2019.1, 2019.1.0f2, 2019.2, 2019.3

Repro steps: 1. Open attached project 2. Build and Rund for iOS or Android, ensuring Metal / Vulkan are used respectively 3. Press t... Read more

0
votes
Duplicate

Crash when opening a project scene

Package: Scriptable Render Pipeline Lightweight

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Jun 24, 2019

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Version/s:

Unable to open scenes on Windows without crashing. Steps to reproduce - Unity 2019.2.0b7 - Open Lighting settings - Enable auto ba... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce: 1. Open user's provided project 2. Try dragging in "Warrior" prefab from the project's window into the scene (Asse... Read more

0
votes
Fixed

[MacOS] Camera.Render gets called twice per frame

MacOS

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Jun 24, 2019

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Version/s: 2019.3.0a2, 2019.3.0a7

Steps to repro: 1. Open a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Observe the Profiler Expected re... Read more

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