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[OnPostprocessAllAssets] Asset movement isn't detected in certain circum...
Steps to reproduce: 1. Open attached project 2. In project tab, click "Show in explorer" 3. Rename asset "B" to "C", do the same to... Read more
Shaders aren't rendered correctly on Android devices
Reproduction steps: 1. Open the attached project 2. Play "MainScene". Notice that shadow is rendered correctly. (check "expected res... Read more
[iOS][GLES2] Changing screen resolution to non-native resolution at runt...
Steps to reproduce: 1. Open attached project 2. Build for iOS with OpenGLES2 graphics API (should be set by default) 3. Build the g... Read more
[Deffered] Camera with Clear Flags set to "Don't Clear" glitches
Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Select "Main Camera" GameObject in the Hierarchy 4. Notice... Read more
.csproj file is missing 'Analyzer' packages after Assets are loaded
Steps to reproduce: 1. Unzip the attached project "TestCreate" 2. Locate the TestCreate.CSharp.csproj file in the project folder and... Read more
[GearVR] Crashes 5.4.0b14
GearVR projects crash on B14 when deployed to phone. 2. How we can reproduce it using the example you attached 1) Download or creat... Read more
ScriptableObject data types in asset bundle variants lose references in ...
How to reproduce: 1. Open attached project 2. Open scene Loader.unity - Scene contains a gameobject which loads a specific asset b... Read more
Sprite packer fails on DXT1 crunched textures
To reproduce: 1. Open attached project 2. Play testUI scene 3. Click crunch RGB 4. Notice that image is distorted Reproducible: 5.... Read more
Application.OpenURL problem with mailto on Tizen
Was able to repro this on 5.4b14 and 5.3.4f1 on Win 8.1 using the 2.4SDK, however I think this is a Tizen bug as the app that crashe... Read more
[Android] When rendering path is set to forward, materials look glitched...
Reproduction steps: 1. Open the attached reproduction project 2. Open and play the "test" scene 3. Notice that everything looks good... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
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- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package