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[UniversalRP] SRP switching doesn't work even with manually adding Shade...
To reproduce: 1. Open the attached project; 2. Build & Run; 3. Press Space to switch scenes; 4. See the difference between Editor ... Read more
[macOS] Bug Reporter window is Dark when Apple System Appearance is set ...
To reproduce: 1. Press the Apple logo and select System Preferences... 2. Press General 3. Set System Appearance to Dark 4. Open Un... Read more
[Android] Performance regression when getting stack trace between 64bit ...
Reproduction steps: 1. Open "TestAndroid64bit.zip" project 2. "Custom" -> "Build AssetBundle Android" 3. "Custom" -> "Build Player ... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more
Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...
How to reproduce: 1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSR... Read more
[TextMesh Pro] Editor freezes and then crashes when font size is set to ...
How to reproduce: 1. Open the attached project named Case_1164407 2. Select the Text gameObject and set the font size to 99999999999... Read more
Unity IAP isn't imported when building project from command line and mis...
Error is shown when Library folder is missing and building using the command line arguments: Assets/IAPTest.cs(11,9): error CS0246: ... Read more
[UWP] The exception is thrown when selecting TMP input field in Debug Build
Steps to reproduce: 1. Download 1164482_repro.zip 2. Switch platform to UWP 3. Build SampleScene 4. Open VS solution and build proje... Read more
Audio is playing in Standalone Build even when Audio Listener is not pre...
How to reproduce: 1. Open the attached project("AudioSourceTest") 2. Build and Run Expected result: Audio Clip is not playing Actua... Read more
[UIElements] Invalid command sound effect on Mac OSX when pressing Delet...
Steps to reproduce: 1. Open attached project. 2. Go to Window > UI > TEST. 3. Select the TextField on the label. 4. Press delete. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present