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0
votes
Fixed

[iOS][Audio] Application crashes when there is an active audio source in...

iOS

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Mar 02, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project 2. Build 'Main' scene for iOS 3. Build the generated Xcode project to a device 4. Noti... Read more

1
votes
Fixed

[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...

Terrain

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Mar 02, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached ‘DetailMeshBug’ package; 4. Double click on ‘Terrain’ game... Read more

0
votes
Won't Fix

[Windows] Built project won't run on standalone

Substances

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Mar 01, 2016

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Version/s: 5.3.3p2

steps to repro. 1. Open downloaded project. 2. Open AirStream scene 3. Go to File > build 4. Run built file. Read more

0
votes
Duplicate

Editor hangs if Visual Studio is not properly installed

CodeEditors

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Mar 02, 2016

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Version/s: 5.3.2p2

Unity hangs if the current Visual Studio installation is broken. If Visual Studio fails to open, then Unity's progress bar indicatin... Read more

3
votes
Postponed

Searching for multiple labels does not work as advertised

Scene Hierarchy

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Feb 19, 2016

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Version/s: 5.4.0b6

To reproduce: 1. Open attached project 2. search for `l:A l:C` 3. observe objects only labeled `A` as well as objects labeled with ... Read more

0
votes
Fixed

[ReflectionProbes] Negative importance value floods console with errors

Global Illumination

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Mar 02, 2016

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Version/s: 5.4.0b8

To reproduce: 1. Open attached project 2. Open scene 1 3. Select one of the spheres with a reflection probe 4. Decrease importance v... Read more

0
votes
By Design

[ReflectionProbes] When blending, probe with higher importance doesn't o...

Global Illumination

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Mar 02, 2016

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Version/s: 5.4.0b8

http://docs.unity3d.com/Manual/UsingReflectionProbes.html Blending section mentions "When one probe involved in the blend has a high... Read more

0
votes
Won't Fix

[UI][StandaloneInputSystem]Object which is focused while uninteractable ...

UI

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Mar 02, 2016

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Version/s: 5.3.3p2

To Reproduce: 1. Use the arrow keys to navigate between the checkboxes. 2. Observe that the links are setup manually on each eleme... Read more

0
votes
Fixed

[QualitySettings] "Lod Bias" should be spelled "LOD Bias"

Inspector Framework

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Mar 02, 2016

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Version/s: 5.3.3p2

LOD is an abbreviation and should be spelled with all caps. Repro steps: 1. Open Unity. 2. Go to Quality Settings 3. LOD is spelled... Read more

0
votes
By Design

When creating new empty project - Editor.log contains errors connected t...

Collab

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Mar 02, 2016

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Version/s: 5.3.3p2

Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce i... Read more

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