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physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on
To reproduce: 1.Open attached project "892396" 2.Select "TiltHead" in the Hierarchy 3.Make sure Convex is on on the MeshCollider on ... Read more
[macOS] Scene ordering using drag in Build Settings is glitching
Steps to reproduce: 1. Open an attach project "unsafe.zip" 2. Open Build Settings 3. Try to reorder scenes by dragging them Resul... Read more
Surface Shader does not display correct color if using #ifdef on PARALLA...
How to reproduce: 1. Open the attached "SurfaceShaderStrangeness" project 2. Open "asdf" scene, double click on "Shader_Broken" in... Read more
Normals are broken when using deformed skinned mesh with blend shapes
Reproduction steps: 1. Open project attached() 2. Open the scene "Bug" in the folder "Scenes" 3. Select Main Camera 4. Move the sli... Read more
[Profiler] Selected sorting column resets to Time ms when reentering pla...
Steps to reproduce: 1. Create new project 2. Open Profiler 3. Press play button 4. In Profiler press on "Overview" column to sort in... Read more
Box manipulators do not match the outline and position of the composite ...
Steps to reproduce : - import the project attached - open the Composite Collider 2D scene - select the Composite object and edit th... Read more
Shader offset does not work since 5.5
Reproduction steps: 1. Open project attached(OffsetTest.zip) 2. Open scene "TestScene" 3. Change offset of materials "Mat1" and "Mat... Read more
[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...
Reproduction Steps: 1. Import attached project. 2. Open "main" scene. 3. Enter Play mode. 4. Observe console. Expected result: Part... Read more
Auto updater removes the UnityEngine library import in a child class
Steps to reproduce: 1. Open the attached project (ImportTestProject.zip) with Unity 5.4 2. Observe the Sample2.cs contains using Uni... Read more
Material is not applied to the GameObject when ColorMask's RenderTarget ...
To reproduce: 1. Open attached project; 2. Run asdf scene; 3. Press on Plane and see that is White (should be red); 4. Open shader ... Read more
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