Search Issue Tracker
[Windows 7] "WindowsVideoMedia error 0xc00d36b4" error is thrown when lo...
How to reproduce: 1. Open the user's attached "VideoPlayer Issue 2019.15f1.zip" project 2. Open the "SampleScene" Scene 3. Enter Pla... Read more
[HDRP] DRS with custom pass render only a cropped up / scaled up version...
Repro steps : - Open attached project - Open scene called "Dynamic Upscaling Issue" - Select the camera and make sur DRS and DLSS a... Read more
Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce: 1. Open project "olaf-master.zip" from the user-provided link 2. Go to the Build Settings (File>Build Settings) 3.... Read more
[WebGL] Touch events do not work when in built Player
1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test 2. Build project for ... Read more
[Android] Sometimes text is not rendered when using OpengLES3 on a Xiaom...
How to reproduce: 1. Open the attached project "1347186.zip" 2. Make sure the Scene "WorldText" is selected 3. Build and Run to an A... Read more
[iOS] Player crashing when connecting external Display via USB-C port
Reproduction steps: 1. Open the project in "bug.zip" 2. Build for iOS 3. Connect an external display to the device using a USB-C por... Read more
[Android] [IL2CPP] Scenes can't be loaded when building App Bundle with ...
How to reproduce: 1. Download the attached project "SceneBuild.zip" 2. In Build Settings, select Android platform 3. In Build Settin... Read more
NavMesh Agent can not pass through passable area between carving NavMesh...
Reproduction steps: 1. Open the attached "1346325.zip" project 2. Open the "NavMeshBug" Scene 3. Enter Play Mode 4. Use WASD or Left... Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps: 1. Create a new project 2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > Auto... Read more
Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps: 1. Open the attached 'FixedBufferOverrideCrash' project 2. Open the 'TestScene' 3. Select the 'TestPrefab' and o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen