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"FSBTool64.exe has stopped working" when importing "Sewerstrubsiii.ogg" ...
"FSBTool64.exe has stopped working" when importing "Sewerstrubsiii.ogg" from "Top Down 2D RPG Kit" from the Asset Store 1. Create a... Read more
[iOS] Crash when GUI Button calls method which Debug.Log() null string. ...
Reproduction Steps: 1. Open Project 2. Build and deploy to iOS device 3. Press UI button 4. Notice that error is thrown 5. Press GUI... Read more
[DX12][Multi-Display][Nvidia] Build Crashes Windows and Restarts when De...
GeForce Experience version: 3.1.0.52 GeForce Driver version: 375.70 Windows 10 64-bit Reproducible with: 5.6.0a1 5.5.0b10 5.4.2p3 5... Read more
UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project 2. Open scene "Main" and run it 3. In console notice comparison of url passed to Unity... Read more
GetSetMethod of PropertyInfo return null for some properties in a WebGL ...
Steps to reproduce: 1. Download and open the attached project 2. Build for WebGL 3. Open the WebGL build 4. Open browser developer t... Read more
[AW] Should not be able to edit Samples on read-only clip in AW
You can presently edit the Samples on a read-only clip in the Animation Window. This should not be possible, since the clip asset is... Read more
Camera fails to generate a depth texture
Steps to reproduce: 1. Open the attached project (ShaderPassesWithCameraDepth.zip) 2. Open the Fog of War/Examples/1. Image Effect/E... Read more
[Anim] Animator Window Lock is not locking controller...
Animator Window Lock is not locking controller when other GO with Animator is selected in the scene. Controller is updated when you ... Read more
Distorted mesh geometry when bouncing with physics material
Reproduction steps: 1. Open the attached project 2. Open the scene "main" 3. Enter Play mode Result: after 22 bounces the bouncing ... Read more
Application.CaptureScreenshot has strong artifacts with cubemaps
How to reproduce: 1. Open the attached project 2. Open Supersampling test scene and press play 3. First make game view as small as ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type