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[Contextual Menus] Contextual submenus are not fully aligned
Steps to reproduce: # Create/open any project # In the "Hierarchy" window make right click # Hover the mouse on any menu item ... Read more
Particle SubEmitter simulation is not completed when previewing
Reproduction steps: 1. Open the attached project "particle-parent-testnew" 2. Play the Particle simulation Expected result: the... Read more
Crash on core::Join<core::basic_string<char,core::StringStorageDefault<c...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the Assets/Scenes/SampleScene.unity scene 3. In the Hierarchy se... Read more
"Property already exists" error in the Console when changing the value o...
Reproduction steps: 1. Open the attached "repro_IN-39686.zip" project 2. In the Project window, open the "New Shader Graph" asset 3.... Read more
2D Tile palettes don't have documentation buttons
Repo steps: # Open 2D URP Unity scene # Right click on the Project window # Create > 2D > Tile Palette > Any option # Click... Read more
[Contextual Menus] Save Layout popup isn't displayed for the user afte...
Steps to reproduce: # Create/open any project # Go to the "Select editor layout" section which by default should present the "De... Read more
Play/Step/Pause buttons are pixelated on macOS with Retina displays
Reproduction steps: 1. Create a new Unity project 2. Observe the Play, Pause and Step buttons Expected result: the buttons are ... Read more
Access violation is triggered when calling Application.Quit() in an Open...
1. What happened Calling Application.Quit() triggers application shutdown. However, Unity calls back into MicrosoftOpenXRPlugin.dll... Read more
GameObject Shaders emit an intense bloom when "Forward" or "Forward+" is...
How to reproduce: 1. Open the “Rendering_Path_Shader_Bug“ project 2. Open the “SampleScene” 3. Observe the Scene view then the Ga... Read more
”-1” is returned when using “buildIndex” for not active scenes that are ...
How to reproduce: 1. Open the user’s attached “sceneIndexBug.zip” project 2. Enter Play Mode and observe the text in the Game wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application