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[HDRP] Probuilder mesh's texture disappears after enabling Path Tracing
How to reproduce: 1. Open the user's attached "ProBuilderTexturesNotAppearingInPathTracing.zip" project 2. Open the "PathTracingText... Read more
UIElements ListView is not updated/populated when adding elements to it ...
Reproduction steps: 1. Open the "UIToolkit.zip" project attached by the user 2. Open the PresetWindow (Test > PresetWindow) 3. Drag ... Read more
[InputSystem] QueueStateEvent exceptions when it is being called from an...
Reproduction steps: 1. Open the attached project from the google drive link 2. Go to Assets > Scenes > "SampleScene.unity" 3. Enter ... Read more
Resizable Window size is not being reset when Resizable Window setting i...
Reproduction steps: 1. Create a new Unity project 2. Go to File -> Build settings -> Player Settings... -> Player -> Resolution and ... Read more
Performance degradation when activating or deactivating uGUI GameObject
Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more
"Shift" key causes causes other keys to retain their pressed state when ...
How to reproduce: 1. Create a new project 2. Open the Package Manager, and install and enable the new Input System 3. Open the "Inpu... Read more
Shader keywords are not sorted in error or warning messages coming from ...
Shader keywords are not sorted in error and warning messages coming from the shader compiler, which makes searching for a particular... Read more
UI Toolkit Package Asset Converter is missing Text Core assets conversion
Assets from Text Core that were created while using the UI Toolkit package are not converted to be compatible with 2021.2 when using... Read more
Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)
Reproduction steps: 1. Open the attached "ToAxisAngleTest.zip" project 2. Enter Play Mode Expected result: Console logs "(1.0, 0.0,... Read more
All about bugs
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