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[Windows] Snapping windows doesn't work correctly with Native Title bars...
How to reproduce: 1. Open any project or create and open any project 2. Un-dock Console window 3. Try snapping it to the right si... Read more
Unity Editor/Module installation is stuck when installing on a drive wit...
Reproduction steps: 1. Install a module on a Unity Editor when the drive has no free space 2. If the installation is stuck, force ... Read more
Ping Object yellow frame is drawn incorrectly in the Project Window
Steps to reproduce: # Create a new Material # Select it to have it visible in the Inspector # Click on the three vertical dot ... Read more
[TextMeshPro] Truncate mode cuts off text when using Content Size Fitter
Reproduction steps: 1. Open the attached project “TruncateRepro” 2. Open the “Assets/Scenes/ContentSizeFitter” scene 3. Compare t... Read more
Cinemachine camera moves when Time.timeScale is set to zero(0)
Reproduction steps: 1. Open the attached project “CineProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter Pla... Read more
Crash on tree_balance_after_insert when exiting Play mode
Reproduction steps: 1. Open the attached project “CrashRepro” 2. Open the “Main” Scene 3. Enter the Play Mode 4. Play the game f... Read more
Mono Behaviours are shown in the Inspector window when selecting multipl...
How to reproduce: 1. Open the attached project “scriptable.zip” 2. Select “Data.asset” and “Data 1.asset” in the Project window ... Read more
[VFX Graph] Two systems with the same Setup have same Random Fetch.
How to reproduce: # open the provided Package # Drag and drop the VFX Asset in a Scene Actual Result: Notice that the two Fi... Read more
Preset deletion in "Select Preset" window doesn't work
Steps to reproduce: # Create a project # Add 2D/3D game object # Go to "Inspector" tab # Select any component # Click on p... Read more
[Search] Quick Search window is not showing objects in scenes when they ...
How to reproduce: 1. Open the user’s attached “My project.zip” project 2. In the Hierarchy window delete the “Bar” scene 3. Press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers