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0
votes
Fixed

[Input] Preset "Save current to" button in Input Manager needs to be dou...

Input

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Oct 28, 2021

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Version/s: 2022.1.0a13

Reproduction steps:1. Create a new project2. Go Edit -> Project Settings -> Input Manager3. Near the top right of the Project ... Read more

0
votes
Fixed

Object Picker field get repainted but doesn't change place when called f...

Project Browser

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Feb 28, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a7

Steps to reproduce:1. Open a new or existing project2. Create a Cube GO in the scene and select it so the components are visible in ... Read more

0
votes
Fixed

Unnecessary cast to float when calling Mathf.Abs

Scripting

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.23f1, 2021.2, 2022.1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

8
votes
Fixed

[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...

Graphics Device Features

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Sep 09, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create New URP Project2. Create and open a New Scene3. Place 2 Cubes in the scene4. Create 2 Materials5. Assign ... Read more

0
votes
Fixed

Progress Bar's Low and High value are not accessible through script

UI Builder

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Aug 11, 2021

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Version/s: 2021.2, 2021.2.0b7, 2022.1

How to reproduce:1. Open the attached "LowHighValues.zip" project2. Open the "ui.cs" script3. Write "bar.lowValue" or "bar.highValue... Read more

0
votes
Fixed

Crash when selecting a tab from the Project Settings in Safe Mode

Settings Window

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Nov 02, 2021

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Version/s: 2021.2.0b14, 2021.2.0f1, 2022.1.0a9

Reproduction steps:1. Open the attached project "Test_crash"2. Enter Safe Mode3. Open Edit -> Project Settings4. Select one of th... Read more

0
votes
Fixed

Empty Scene Template name gets trimmed in New Scene window when using UI...

IMGUI

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Aug 27, 2021

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Version/s: 2021.2, 2021.2.0a18, 2021.2.0b9, 2022.1

How to reproduce:1. Create a new project2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value)... Read more

0
votes
Postponed

"<>" symbols are added when selecting multiple GameObjects and renaming ...

Inspector Framework

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Jan 11, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a2, 2022.2

Reproduction steps:1. Open the user's attached project2. Make Editor Fullscreen3. Select A, B, C GameObjects in the Hierarchy4. Rena... Read more

0
votes
Fixed

Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...

Profiling

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Oct 29, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a13, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to File -&gt; Build Settings3. Make sure "Development Build" is unticke... Read more

0
votes
Won't Fix

Editor shortcuts and Scene navigation behaves incorrectly when using the...

Input

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May 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Change the keyboard layout to DVORAK through system settings2. Open a new or an existing project3. In the Scen... Read more

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