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Memory Profiler and Xcode's Frame Debugger report different size of a "R...
How to reproduce: 1. Open project "render-texture-memory-test.zip" 2. Go to the Build Settings choose iOS, select Development Build ... Read more
Input System detects PointerMove event after PointerDown events in WebGL...
Reproduction steps: 1. Open the attached "BrowserInputBugRepro.zip" project 2. Load "SampleScene" in the Assets/Scenes folder 3. Ent... Read more
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...
How to reproduce: Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2 Not reproducible with: 2019.... Read more
[Linux][CentOS7] Install with Unity Hub button does not work
How to reproduce: 1. Create new project 2. Open Build settings 3. Try installing other modules via Install with Unity Hub button Ex... Read more
Skybox Environment Lighting is not visible after loading Scene using Sce...
Reproduction steps: 1. Open the attached 'Skybox.zip' project 2. Open the 'Main' Scene 3. Enter Play Mode and observe the cube's col... Read more
CPU lag spike when using Component.GetComponentsForListInternal()
How to reproduce: 1. Open the user's attached project 2. Open scene Assets/Test 3. Open the Game view and press the Play button 4. I... Read more
[Profiler] GC Alloc call stacks have unrelated stack trace lines
Steps to reproduce: 1. Download the attached "UIToolkitSamples-master.zip" project 2. Open the Trade scene 3. Open profiler, activat... Read more
Unity Editor crash when using CreateExternalTexture with a Vulkan image ...
Reproduction steps: 1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template 2. Install the attache... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Click + button and select "Add package by name..." or "Add pac... Read more
[Mac] Editor crashes in mono when refreshing asset database
1. Open attached project 2. Try building the project several times 3. Try modifying anything in the scripts and coming back to the e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer