Search Issue Tracker

1
votes
By Design

Properties set/edited via Script are not updated when using Sprite Atlas V2

2D

-

Jul 16, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to... Read more

0
votes
Fixed

Crash on __pthread_kill when opening a project with a broken prefab

Asset - Database

-

Jul 20, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more

0
votes
Won't Fix

[iOS] Memory Settings of iOS Player has no effect.

iOS

-

Jul 22, 2021

-

Version/s: 2021.2.0b4, 2022.1

Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when... Read more

0
votes
Won't Fix

[Android] Italic Font Style differs between Editor and devices

Text

-

Jul 23, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the attached project "Font Bug.zip"2. Load the "FontStyleIssues" Scene3. Open the Game view4. Build and ... Read more

1
votes
Fixed

Increment Snapping lock gets disabled when the X value is changed

Scene/Game View

-

Jul 19, 2021

-

Version/s: 2021.2.0a17, 2021.2.0b4, 2022.1

Steps to reproduce:1. Open the attached project "SnappingIssue.zip"2. Open Scenes/SampleScene in the Project window3. Open the Incre... Read more

2
votes
Won't Fix

Lightbaking breaks when baking multi-scene setups with different scene c...

Progressive Lightmapper

-

Jul 02, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log"2. Load the "Mis_1_geo" and "Mis_1_log" scenes... Read more

0
votes
Fixed

Moving the mouse around 2 Inspector windows which show arrays of differe...

IMGUI

-

Jul 28, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a3

How to reproduce:1. Open the attached "1353819.zip" project2. On both of the Inspectors expand "Array in Array" and "Array" elements... Read more

0
votes
Fixed

Text is not displayed after scrolling when a Rect Mask 2D is attached to...

uGUI

-

Jul 14, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open 'Scene'3. Enter the Play mode4. Scroll down until the text is no longer ... Read more

0
votes
Fixed

SRPBatcher not increasing CBuffer size when material shader is changed

Graphics - LowLevel

-

Jul 26, 2021

-

Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project ("SRPBatcher_MaterialInstance_Shader_Switcheroo.zip")2. Open the "Main" Scene: Asset... Read more

0
votes
Duplicate

[Android] Build fails when targeting an API level 31 and using custom ma...

Mobile

-

Jul 23, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create an empty project2. Switch the Target Platform to Android3. Set the Target API Level to 31 (Edit -> Pro... Read more