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0
votes
Won't Fix

FormerlySerializedAs Attribute doesn't save the serialized value when pr...

Serialization

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached "case_1378365" project 2. Open the "Test" Scene 3. Select the "TestObj" GameObject in the Hie... Read more

0
votes
Fixed

[M1][Silicon Editor] Editor crashes when importing an .ogv file

MacOS

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Create a new project 2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported i... Read more

0
votes
Fixed

Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...

Profiling

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Nov 04, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a12

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> General -> Test Runner 4. ... Read more

0
votes
Fixed

Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...

2D

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Nov 04, 2021

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Version/s: 2020.2.0a5, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings -> Player Settings 3. Under the "Other Setting... Read more

9
votes
Fixed

Camera resolution is set to default when opening the Editor

Scene/Game View

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Nov 04, 2021

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Version/s: 2020.3.13f1, 2020.3.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "1378321.zip" project 2. Select the "Main Camera" GameObject 3. Observe the Scene view wind... Read more

0
votes
Not Reproducible

InputSystem.EnhancedTouch is not being registered

Input

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Download and open the attached "BeatGear.zip" 2. Build and deploy the project to iOS 3. In the application, p... Read more

0
votes
Fixed

Windowed Standalone Player is offset from the edge of the screen when bu...

Windows

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Go to Edit -> Project Settings -> Player -> Resolution and Presentation 3. ... Read more

7
votes
Fixed

[WebGL ]WebGL builds fail if external debug symbols option is used.

Web Platform

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Nov 04, 2021

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Version/s: 2021.2, 2022.1

Steps to reproduce: 1. Open default project in Editor 2. Switch platform to "WebGL". 3. Open "Build Settings" and disable "Developme... Read more

0
votes
Fixed

[Android][Shuriken] Application crash when Loop Until Replaced is select...

Visual Effects - Legacy

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.2f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached Unity project "ParticlesCrash.zip" 2. Build and install the application on a device 3. In t... Read more

0
votes
Fixed

Exception in Input System UI Input Module when IL2CPP Code generation is...

IL2CPP

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Nov 04, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Download and open the attached "IL2CPP_is_null.zip" project 2. Open "Build Settings" and set the "IL2CPP Code... Read more