Search Issue Tracker

0
votes
Won't Fix

[XR][Android] Graphics.Blit() does not render Image properly inside OnRe...

XR SDK

-

Jan 26, 2018

-

Version/s: 5.6.4p4

1. Open users attached project 2. Open "UI" scene, enter playmode and observe that the right and left Oculus icons are the same siz... Read more

0
votes
Won't Fix

AnimationClip.SetCurve fails to change UI Image color via script

uGUI

-

Oct 13, 2017

-

Version/s: 5.6.2f1

To reproduce: 1. Open project 2. Play 'Main' scene Expected: Image color will change together with circle color Actual: Only circl... Read more

0
votes
Won't Fix

Serialized UnityEvent in generic base class is not showing in Inspector

Scripting

-

Aug 02, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project 2. Select game object 'Child class 1' 3. Notice that event is shown in inspector 4... Read more

0
votes
Won't Fix

Editor displays incorrect "Average Velocity" for animation clips

Animation

-

Aug 03, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1. Open the attached project 2. Open the TestScene scene 3. Play the scene 4. Observe the blue, red and green fi... Read more

0
votes
Won't Fix

Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...

Deployment Management

-

Aug 05, 2017

-

Version/s: 5.6.3f1

Reproduction steps: 1. Open "Tests_UnityProj.zip" 2. "Test" -> "BuildPipelineTest" * 3. See that outside the project folder a Build... Read more

0
votes
Won't Fix

[OS.X] Time.deltaTime gives negative value of 1E-05 when changing date i...

Scripting

-

Aug 06, 2017

-

Version/s: 5.6.1f1

To reproduce: 1.Open users attached project "Negative Delta Time Test.zip" 2.Drag "test.cs" script from project window to Main Camer... Read more

0
votes
Won't Fix

Undocumented nuance when yielding to a CustomYieldInstruction

Scripting

-

Oct 10, 2017

-

Version/s: 5.6.3p3

The process for yielding is different on the first iteration of a CustomYieldInstruction... 1. it checks the yield 2. places the co... Read more

0
votes
Won't Fix

[PLM] Directional maps are different between Enlighten and Progressive L...

Progressive Lightmapper

-

Aug 14, 2017

-

Version/s: 5.6.1p2

Directional maps are different between Enlighten and Progressive Lightmapper when there are overlapping lights To reproduce: 1) Ope... Read more

0
votes
Won't Fix

[iOS][VR] Field of View is really small when the VR view is initialized

XR SDK

-

Aug 10, 2017

-

Version/s: 5.6.3f1

Steps to reproduce: 1. Download and open case 940900.zip 2. Build & Run to an iOS device 3. Press on the Cardboard icon at bottom ri... Read more

0
votes
Won't Fix

[Oasis] UWP Builds have wrong mouse position origin for UI when App scal...

XR SDK

-

Aug 10, 2017

-

Version/s: 5.6.2p4

Steps to reproduce: 1. Create a new project 2. Create a new Scene and add new UI Button 3. Build scene for UWP 4. Open Windows Displ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.