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Scriptable Object's icon is missing in the Inspector in 5.6
Steps to reproduce: 1. Open attached project "933112.zip" 2. Right click on the Project View and create a new "Custom Scriptable Obj... Read more
[VR]CullingGroup registers as visible even behind a an obstacle
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Point camera at the cullinggroup debug sphere Ex... Read more
[WSA] Run-Time Check Failure #2 is thrown when FieldOffset workaround is...
Steps to reproduce: 1. Open the attached project 2. Open the scene.unity scene 3. Switch Platform to Windows Store 4. Attach the Bug... Read more
Crash on mono_class_init when pausing playmode or inspecting object
Reproduction steps: 1. Open repro project (NewRepro.zip) 2. Open scene "TestScene". 3. Press Play. 4. Press Pause. Expected: Play m... Read more
Crash at av_buffer_unref when trying to load a video caused by avutil-55...
Steps to reproduce: 1.Open the attached project 2. Load "Demo_Sphere" scene 3. Enter playmode 4. Click the "Load" button in the game... Read more
Moving 2D sprite is laggy in Editor
To reproduce: 1. Open the project, attached by the user (jerky_movment.zip) 2. Open the "s1" scene 3. Enter Play mode 4. Observe ho... Read more
[Daydream] [Android] Performance issue on VR.WaitForGPU (takes 40ms+)
From Google: Latest on this is that it's an issue with the Qualcomm graphics driver (i.e. 2-4ms extra GPU time beyond what's expect... Read more
Event.current.capsLock returns false, when capsLock is on, but capsLock ...
To reproduce: 1. Open attached project "CapsTest.zip". 2. Open and Play "Test" scene. 3. Press "Caps Lock" on key board, and check t... Read more
Animator Controller causes Asset Bundle to load significantly slower
To reproduce: 1. Open attached project; 2. Open "Main" scene and enter Play mode; 3. Click buttons "LoadAsbOne", "LoadAsbCtrl" and ... Read more
Editor displays incorrect "Average Velocity" for animation clips
Steps to reproduce: 1. Open the attached project 2. Open the TestScene scene 3. Play the scene 4. Observe the blue, red and green fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1