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Shaders fail compilation on Vulkan/GL when Material Override is set to A...
How to reproduce: 1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project 2. Extract the "modified-graphics-packages.zip" to... Read more
Clicking the Debug/Release mode button in the bottom right doesn't open ...
Reproduction steps: 1. Open any Unity project 2. In the bottom right of the Editor, click on the Debug/Release mode button Expected... Read more
[MacOS] Editor crashes on RenderTexture::GetSRGBReadWrite() const when r...
How to reproduce: 1. Extract the attached project ('a.zip') 2. Open the Terminal and run the following command: "Unity path" -batchm... Read more
[Settings] The selected Project Settings tab is reverted to the default ...
How to reproduce: 1. Create a new Unity project 2. Right-click in the Project window and go Create -> C# Script 3. Go File -> Projec... Read more
Font Asset created via Font Asset Creator results in corrupted Asset tha...
Reproduction steps: 1. Open the attached project "1334048.zip" 2. In the top toolbar open Window/Text/Font Asset Creator 3. Drag fon... Read more
OnDrawGizmosSelected() is called twice when selecting child GameObject a...
Reproduction steps: 1. Open user's project "LootArea.zip" 2. Open "SampleScene" Scene 3. Make sure to not place your mouse cursor on... Read more
[Windows] Semantics are not holding consistency between vertex output an...
How to reproduce: 1. Open the user's attached project and Scenes/semantics scene 2. Observe the Cube in the Game view Expected resu... Read more
AssetDatabase.SetImporterOverride doesn't fail when used on folders
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'Scenes' folder 3. In the top bar menu sel... Read more
Other ScriptedImporters in the Project are not registered when a Scripte...
How to reproduce: 1. Open the user's attached project 2. In the Project window observe the 'CompanionCube' Asset Expected result: T... Read more
[Denoising] RadeonPro denoising creates corruption in lightmap output
Repro: 1. Download and import the attached repro project 2. Open the Scene SampleScene.unity 3. Ensure the LightingSettingsUltra se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection