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RaycastHit2D Normal is incorrect when Physics2D.Raycast hits an EdgeColl...
How to reproduce: 1. Open the attached project "RaycastNormals.zip" 2. Open SampleScene 3. Enable Gizmos in the Game View 4. Click P... Read more
[OSX] Light Probe Group gizmo spheres are not rendered
Steps to repro: 1. Create new project and scene in URP; 2. In Hierarchy right click and select Light>Light Probe Group; 3. In the S... Read more
Search by Type tags are not adapted for use with the Quick Search engine
How to reproduce: 1. Open the attached '1334338.zip' project 2. In the top bar of the Project window click on the 'Search by Type' b... Read more
Color32 Picker Context Menu will always display in the left corner regar...
How to reproduce: 1. Open the attached project "ColorPickerMenu.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy... Read more
Opening a project gets stuck in an infinite recompilation loop
Reproduction steps: 1. Unzip the packages into a folder next to the project folder 2. Open the Project "MeshPrefabImport2.zip" 3. Cl... Read more
Creating AsmDefs does not cause recompilation of contained scripts
Repro steps: 1. Open attached project 'CompilationWoes.zip" 2. Go to the "Foveated Rendering" folder 3. Create an Assembly Definitio... Read more
Reflection probes must be rebaked twice to update when using "Generate L...
Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more
YAML Text Asset throws Parsing error when selecting it
Reproduction steps: 1. Create a new empty Project 2. Import the attached Asset 3. Select the Asset Expected result: No parse error ... Read more
GetAvailableImporterTypes returns duplicates AssetImporter types
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'Scenes' folder 3. In the top bar menu sel... Read more
[OpenGLES3] Draw calls aren't batched when using SRP batcher
Repro steps: 1. Open the attached project "LightmapSRPBatching" 2. Build and Run a player with OpenGLES3 3. Connect and Enable the F... Read more
All about bugs
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