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OnActiveBuildTargetChanged not called in batch mode
Reproduction steps:1. Download the attached user's project "switchPlatform.zip"2. Run "{path to Unity} -batchmode -nographics -quit ... Read more
"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...
How to reproduce:1. Open the user's attached project "MatrixBug.zip"2. Load the Scene "MatrixBug"3. In the Hierarchy select the "Cub... Read more
Scene icon in the Project window changes its theme to the opposite of th...
How to reproduce:1. Create a new project2. In the Project window open the Assets/Scenes folder3. Open the General Preferences (Edit-... Read more
Particle Shape Clip Threshold does not affect emitted particle count
Reproduction steps:1. Open the attached "Project.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select the "Sparkle... Read more
[Linux] [Input System] PressAndRelease Trigger Behavior causes unexpecte...
Reproduction steps:1. Download and open the attached project: "AssetImporter_BuiltIn.zip"2. Enter Play Mode3. Move the player charac... Read more
Unity Shader Compiler Task process have high CPU usage when installing H...
Reproduction steps:1. Create new 3D project2. Open Scene "SampleScene" from Project tab3. Open your Task Manager4. Open Package Mana... Read more
Graphical artifacts when rendering Terrain in Shaded Wireframe mode
How to reproduce:1. Open the attached project "Test_Terrain.zip"2. Open the "SampleScene" Scene3. Switch Shading Mode to Shaded Wire... Read more
AssetBundle does not update when only the path of the file is modified
How to reproduce:1. Open the attached project "reproProject"2. Select Tools/First Build3. In the File Explorer, navigate to %Project... Read more
UnityLinker enable logging does not work when path doesn't already exist
Reproduction steps:1. Open user attached Solution2. Change Path variable accordingly3. Run All Tests Expected result: The Tests succ... Read more
[Editor][UI] Grid Plane axis orientation change is not producing any effect
How to reproduce:1. Open the attached "Test_2021.2.zip" project2. In Scene View open Grid Visual Window -> Select any Grid Plane ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected