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Crash on memcpy when importing lightmaps after GI bake
Reproduction steps: 1. Open the “repro_IN-70450“ project 2. Open the “/Assets/Furious/Data/GoblinDungeon/Scenes/GoblinDungeon.unity“... Read more
NullReferenceException is thrown when creating the TextMeshPro component...
Reproduction steps: 1. Create a new project with any template 2. In the Hierarchy window create “InputField - TextMeshPro” (UI-> Inp... Read more
[Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player ...
Reproduction steps: 1. Open the attached “bugrepro” project 2. Click File > Build And Run Expected results: Player is run without a... Read more
[Android] FPS does not match the targeted FPS when it is set with Applic...
Reproduction steps: 1. Open the attached “BugReporting” project 2. Build and run the Player (File > Build And Run) 3. In the Player,... Read more
RenderPipelineManager.activeRenderPipelineTypeChanged does not detect ch...
How to reproduce: 1. Open the “RenderPipelineBrokenAfterChange“ project 2. Open the “SampleScene” 3. Change the “Scriptable Render P... Read more
The Scene View becomes gray and "NullReferenceException" errors are thro...
Reproduction steps: 1. Install RenderDoc and open it 2. Open the “ReproProject“ project 3. Right-Click on the Scene View tab 4. Pres... Read more
Memory usage rapidly rises when changing colors in the color wheel
Reproduction steps: 1. Open the attached “repro-project“ 2. Navigate to the Hierarchy window, right-click, and select Effects → Trai... Read more
Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don'...
*Steps to reproduce:* # Open any HDRP Project # Navigate to Project Settings > HDRP Global Settings/Graphics (Depending on Strea... Read more
EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality ...
How to reproduce: 1. Open the attached “IN-73789” project 2. Open “SampleScene1” and enter Play mode 3. Open the Memory Profiler ... Read more
Crash when Shift-selecting specific GameObjects when the Inspector windo...
Reproduction steps: 1. Open the attached “ReproProj” project through the Hub 2. Open “Assets/Scenes/SampleScene.unity” Scene 3. I... Read more
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