Search Issue Tracker

7
votes
Fixed

Editor crashes on BufferMetal::IsBusy after opening a Scene

Metal

-

Feb 22, 2022

-

Version/s: 2020.3, 2021.2, 2021.2.12f1, 2022.1, 2022.2.0a4

How to reproduce: 1. Open the attached project "GameViewCrash.zip" 2. Open "Rabbit PA Base Demo" Scene 3. Open Game view Reproducib... Read more

0
votes
Fixed

ArgumentOutOfRangeException is thrown when right-clicking certain Hierar...

IMGUI

-

Jul 20, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps: 1. Open any Unity project (larger projects which take longer to exit Play Mode would reproduce the issue easier)... Read more

0
votes
Fixed

Spike in CPU Usage on Application.Message.Mousemove when clicking the ri...

Native Window Management

-

Jan 12, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Create a new empty project 2. Go to the 'Window -> Analysis -> Profiler' and switch to the Edit Mode 3. Press... Read more

1
votes
By Design

DrawMeshInstancedIndirect renders incorrectly on some devices

GLES

-

Feb 25, 2022

-

Version/s: 2019.4, 2019.4.33f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more

0
votes
Fixed

New profiler module can be created without the title when user adds a sp...

Profiling

-

Feb 24, 2022

-

Version/s: 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a6

To reproduce: 1. Open an Editor; 2. Go to Window -> Analysis -> Profiler; 3. Click on a dropdown next to “Profiler Modules”; 4. Cli... Read more

0
votes
Not Reproducible

Terrain turns pink when zooming out in the Scene/Game view

Terrain

-

Aug 01, 2021

-

Version/s: 2021.2.0a5, 2021.2.0b4, 2022.1

Steps to reproduce: 1. Create a new Universal Render Pipeline project 2. Create a new Scene and open it 3. Create a new Terrain in t... Read more

0
votes
Duplicate

UIToolkit with UIDocument - InvalidOperationException

UI Toolkit

-

Feb 03, 2022

-

Version/s: 2022.1.0b6

1. What happened - Changing any value to any VisualElement in UIBuilder or via scripts creates an error (Invalid Operation Exception... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

-

Jul 23, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has. This information can be useful for e.g. stripping shader v... Read more

0
votes
By Design

[macOS] Built game crashes when Player is loaded with specific project

Metal

-

Mar 29, 2021

-

Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the provided project 2. Make a build 3. Open the built Player Expected result: Player is loaded successfu... Read more

0
votes
Fixed

InvalidCastException is thrown with specific Layout when selecting anyth...

Settings Window

-

Jul 01, 2021

-

Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Load the user's provided Layout (Window -> Layouts -> Load Layout from File... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.