Search Issue Tracker

0
votes
Won't Fix

[Android] [IL2CPP] [Vulkan] App crashes on some devices when loading ass...

Vulkan

-

Jan 13, 2022

-

Version/s: 2022.1.0a10, 2022.1.0b3, 2022.2

This case was created based on case 1345518 (a sporadic freeze). The freeze is fixed with https://ono.unity3d.com/unity/unity/pull-r... Read more

0
votes
Fixed

[Mac] Additionally opened windows open in fullscreen when Unity's window...

Window management

-

Dec 07, 2021

-

Version/s: 2022.1.0a16

How to reproduce: 1. Open any Unity project 2. Fullscreen the Unity window 3. Open any new window from the Window dropdown menu Exp... Read more

0
votes
Fixed

Terrain Trees are outlined in the Scene view when selecting any GameObje...

Scene Hierarchy

-

Dec 04, 2021

-

Version/s: 2022.1.0a11, 2022.1.0a16

How to reproduce: 1. Open the user's attached "case_1385862" project 2. Open the "SampleScene" Scene 3. Select the "Cube" GameObject... Read more

0
votes
Won't Fix

[URP] Render Pipeline Converter: Built-in Cutout material is not convert...

--

-

Mar 21, 2023

-

Version/s: 2021.2.19f1, 2021.3.20f1, 2022.1.24f1, 2022.2.12f1, 2023.1.0b5, 2023.2.0a7

Steps to reproduce: 1) Download attached project and open in Unity 2) Open ReproScene 3) Install "Universal RP" package usi... Read more

0
votes
By Design

position of advanced dropdown changes everytime call show()

--

-

Dec 08, 2021

-

Version/s: 2022.1, 2022.2.0a1

1. open attached project 2. Click Bug/Reproduce repeatedly expected result: advanced dropdown opens at the same position actual re... Read more

1
votes
Fixed

"Cyclic Prefab nesting not supported" error window is thrown when trying...

Scene Management

-

Jan 18, 2022

-

Version/s: 2022.1.0a5, 2022.2

Reproduction steps: 1. Open the attached project "cyclicError.zip" 2. Open the "VariantA" Prefab variant to edit: Project window > D... Read more

0
votes
Fixed

Depth Mask is not receiving "Global Post Process" effects

URP Features

-

Oct 16, 2021

-

Version/s: 2020.3, 2021.1.24f1, 2021.2, 2022.1

How to reproduce: 1. Open project "Broken_DepthMask.zip" 2. Make both Scene and Game windows visible 3. Select "MainCameraRig" in th... Read more

0
votes
By Design

GetRuntimeMemorySizeLong returns incorrect size when in Play Mode

Profiling

-

Jan 24, 2022

-

Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected result: 4MB is displa... Read more

0
votes
Won't Fix

[HDR] HDR is overexposed using the native screen of the MacBook

--

-

Jan 16, 2023

-

Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0b1

Steps to reproduce: # Download attached project and open in Unity # Build and Run project on a MacBook # Observe overexposed H... Read more

0
votes
By Design

[Post Processing] Chromatic Aberration and Grain have empty checkboxes w...

Post Processing

-

Dec 13, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1

Reproduction steps: 1. Create a new project 2. Import Post Processing package via Package Manager 3. Add Post-process Volume compone... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.