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[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Cre... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce: 1. Open the attached project 2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window 3. Right-click a... Read more
[HDRP][DXR] RT Shadows ghosts on one view when we have two cameras at th...
Repro steps : - Open attached project - Open scene called "Indoor" - Put Scene View and Game View camera next to each others - Sele... Read more
[HDRP][DXR] Temporal denoising is broken up to 2021.3 in punctuals raytr...
Repro steps : - Open attached project - Open scene called "Inside" - Select Spotlight and check ray traced shadows Expected : Shad... Read more
[Landed] Segmentation fault: 11 error is thrown when project is built us...
Reproduction steps: 1. Open the "unityBuild.sh" script that is in the attached project "BuildTestURP.zip" from Google Drive 2. Edit ... Read more
Freeform Light 2D stops working when exiting the Play Mode
Reproduction steps: 1. Open the user's attached project 2. Open Prefab Asset "GameObject" in isolation by pressing the arrow in H... Read more
Fields are misaligned in the Inspector window when using IMGUI and Visua...
Reproduction steps: 1. Open the attached project "1421216 repro.zip" 2. Open Assets/Scenes/SampleScene.unity 3. In the Hierarchy win... Read more
"CommandBuffer" warning appears in 2D URP when having a Camera in a Stac...
How to reproduce: 1. Create a new project with a 2D URP template 2. In the Hierarchy window right-click > Camera 3. Select "Camer... Read more
Build doesn't fail instantly when building with a different backend over...
How to reproduce: 1. Open the user's "TestBuildBugs" project 2. Go to "File" -> "Build Settings..." 3. Click "Player Settings..." 4.... Read more
Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps: 1. Open the user's attached "AutoConnectBug.zip" project 2. Open the "AutoConnect_Unecessary_Garbage_Generation"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window