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half4 type variables are cased to float4 when shaders are compiled on Me...
Reproduction steps: 1. Open the attached “BugRepro“ 2. In the Project window, select the “Assets/Shader/TestShader” shader 3. In ... Read more
iOS devices are not showing up in the script editor's “Attach to Process...
How to reproduce: 1. Build And Run the attached “AttachProcess.zip” project on an iOS device 2. Open the “NewBehaviourScript.cs” s... Read more
First button click is not executed in editor when window focus is lost
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/Scene1' 3. Enter Play mode 4. Click on the button in t... Read more
TMP_SpriteAsset sprite icons don't match the name when initially opening...
How to reproduce: # Open the project "IN-68950_TMProBug" # Select DefaultIcons.asset in Assets → Resources # Expand and observe... Read more
There are artifacts in the Build when "Load texture data on demand" is e...
How to reproduce: 1. Open the attached project "load-texture-data-on-demand-bug.zip" 2. Open Edit>Project Settings... 3. Enable E... Read more
WebGL Player leaks memory when allocating delegate functions
How to reproduce: 1. Open the “WebGL_Player_EventLeak_Issue“ project 2. Open the “MemoryTest” scene 3. Make sure to switch the Pl... Read more
Editor freezes on "Open Project: Register Scripts" Unity's code executio...
Reproduction steps: 1. Download, extract, and open the attached “repro-project” Expected result: The project opens successfully ... Read more
[PostProcessing][Quest] Vignette effect renders twice when project is bu...
Reproduction steps: 1. Open the attached project "OpenXRRepro2.zip" 2. In File > Build Settings make sure that the "WorldInteract... Read more
Periodic frame stutter when Vsync is enabled with multiple monitors and ...
Reproduction steps: 1. Connect three monitors that all are set to different refresh rates (i.e. first is set to higher than 60Hz, s... Read more
BuildConfiguration component is shown twice in Inspector when switching ...
Reproduction steps: 1. Open the attached "1398998Repro.zip" project 2. Open Collaborate window (Window > Collaborate) 3. In the Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection