Search Issue Tracker
Low performance using memory allocated by UnsafeUtility.Malloc when usin...
*Reproduction steps:* 1. Open the attached “BugRepro” project 2. Click Window > General > Test Runner 3. Run all “Hitting_The_Wal... Read more
Copying and pasting Animator Transitions leads to unexpected behaviour
*Steps to reproduce:* # Open a Unity Project # Open Undo History via Ctrl + U. Keep this open and viewable # Create a new Anim... Read more
Inline style values override external style values when VisualElements a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Bug.unity” Scene 3. Enter the Play Mode 4... Read more
[TextMeshPro] text disappears when only the characters from fallbacks ar...
How to reproduce: 1. Open the attached user project “TMPTextBug.zip“ 2. Open Scene “Sample_03_TextStyleAssigner” 3. Zoom on to th... Read more
Joint's connected anchor changes have no effect when modified via Script...
Reproduction steps: 1. Open the attached "repro_IN-90547" project 2. Open the "Assets/TestScene.unity" Scene 3. Enter the Play Mo... Read more
D3D11 Compute shader dispatch isn't synchronous when running in the Editor
Steps to reproduce: 1. Open the attached user's project "Compute Woes.zip" 2. Make sure that the Graphics API is set to D3D11 3. ... Read more
[Android][Vulkan] Skybox flickers when using the Vulkan Graphics API on ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Wait for the Play... Read more
[Android] OpenGLES3 does not respect the Rendering Layers option of URP ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to th... Read more
[Linux] High cpu usage on linux when player is in background
1. What happened When the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A "Could not generate preview image" error is shown in the Console window when viewing a ".androidlib" asset
- Call stack hyperlinks become unclickable when scrolled down in the Console window
- Package files do not get checked out in Perforce when the project includes a provider callback
- VFX throw errors upon importing it
- "NullReferenceException" error is thrown when swapping between built-in and URP depending on assets loaded out of asset bundles