Search Issue Tracker

146
votes
Fixed

UV1 data is lost during AssetBundle build when Optimize Mesh Data is on

--

-

Nov 27, 2023

-

Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce: 1. Open the attached project "liltest2022-standalone.zip" 1a. When opening in early Unity versions the following... Read more

26
votes
Fixed

Animator controller layers cannot be reordered and throw constant NullRe...

Themes

-

May 14, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a12, 2019.3.0a1

How to reproduce: 1. Create a new project 2. In the Project window create a new animator controller 3. Double click it and in the An... Read more

58
votes
Fixed

Sounds do not play in WebGL Builds when launched in Safari 12

WebGL

-

Oct 09, 2018

-

Version/s: 2018.2.11f1

How to reproduce: 1. Open the Project attached by the user (test.zip) 2. Open the "SampleScene" Scene, play it, notice the sound 3. ... Read more

13
votes
Duplicate

UnityEvent drawer does not handle generic event parameters correctly whe...

Package: UGUI

-

Oct 13, 2019

-

Version/s: 1.0.0

How to reproduce: 1. Open tester-attached project (case_1191206-UnityEventIssue-Updated) 2. Select the 'Base' GameObject 3. See that... Read more

16
votes
Fixed

Cannot zoom out curve graph when the graph is in focus

Inspector Framework

-

Dec 05, 2019

-

Version/s: 2019.2.13f1, 2019.3, 2020.1

Steps to reproduce: 1. Create a new project 2. Create a new Audio Source in the Hierarchy and select it 3. Expand "3D Sound Settings... Read more

13
votes
Fixed

CIL Linker fails when there are many Scenes in build

IL2CPP

-

Apr 23, 2020

-

Version/s: 2019.3.0a8, 2019.3.10f1, 2020.2

How to reproduce: 1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project 2. Build to UWP Expected result: Build fails when... Read more

12
votes
Duplicate

Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...

Window management

-

Aug 19, 2019

-

Version/s: 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Open any project 2. In Project window, try creating / relocating / renaming / deleting any assets inside 3. Observe... Read more

12
votes
By Design

[DLSS][XR][HDRP] DLSS creates anti-aliasing artifacts with Single Pass a...

Package: Scriptable Render Pipeline HD

-

Sep 13, 2021

-

Version/s: 12.0.0

Reproduction steps: 1. Open the user's attached project "SinglePassDLSS.zip" 2. Connect Oculus 1/2 3. Enter Play Mode 4. Observe the... Read more

12
votes
Fixed

[Deployment Management] Editor crashes on creating a build with custom I...

Windows

-

Sep 18, 2019

-

Version/s: 2019.3.0b4, 2020.1.0a4

Editor crashes on creating a build when default Icon is assigned. Steps to repro: 1. Open the attached project. 2. File > Build Set... Read more

35
votes
Fixed

[HDRP] Render Graph execution error on "RenderPass Render Shadow Maps wa...

Package: Scriptable Render Pipeline HD

-

Nov 09, 2021

-

Version/s: 13.1.1

Steps to reproduce: 1. Open attached project and make sure paths point to your local Graphics repo 2. Open ReproRendergraph.unity 3.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.