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[M1] Memory leak and crash when using VertexID in Shader Graph
Reproduction steps: 1. Open the attached 'My project' 2. Open the 'New Shader Graph' in Shader Graph Editor 3. Monitor the memory us... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
[iOS] Touch Input freezes when disabling autorotation
How to reproduce: 1. Open the attached Project "RotateBug" 2. Build and Run the Scene "SampleScene" for iOS 3. In the Build, when... Read more
[Scenario Week] Using vInspector will break UI Builder
# Install Unity 2023.3.0b3 for scenario week # Install UI Toolkit and use UI Builder to try and make a custom slider # Add vInsp... Read more
Prefabs in the Player are defected by artefacts when containing a Lit Sh...
How to reproduce: 1. Open the attached "Lightmap Test" project 2. Build and Run the "SampleScene" Scene Expected result: The genera... Read more
Crash fill_runtime_generic_context when entering the Play Mode in a spec...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Enter the Play mode Expected result: Play mode starts Actual ... Read more
_BlitScaleBias is 0,0,0,0 on custom fullscreen shader on FullScreenPassR...
If you open FrameDebugger and look at the FullScreenPassRendererFeature, _{*}BlitScaleBias{*} is 0,0,0,0. *Steps:* # Download a... Read more
Cinemachine Camera does not move along Spline when the Cinemachine Cart ...
How to reproduce: 1. Open the attached project and open Scene "SampleScene" 2. Enter Play Mode and observe the Scene View Camera p... Read more
[Linux] Crash on g_type_check_instance_cast after changing Editor layout...
Reproductions steps: 1. Create a new project 2. Load custom editor layout or 1. Create a new project from the VR template or 1... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce: 1. Open the attached project "bug.zip" 2. Observe the "Sphere" GameObject in the Scene View window Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window